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#ifndef _RIVE_NESTED_SIMPLE_ANIMATION_HPP_
#define _RIVE_NESTED_SIMPLE_ANIMATION_HPP_
#include "rive/generated/animation/nested_simple_animation_base.hpp"
#include <stdio.h>
namespace rive
{
class NestedSimpleAnimation : public NestedSimpleAnimationBase
{
public:
bool advance(float elapsedSeconds) override;
};
} // namespace rive
#endif