| #ifndef _RIVE_NESTED_INPUT_HPP_ | |
| #define _RIVE_NESTED_INPUT_HPP_ | |
| #include "rive/animation/nested_state_machine.hpp" | |
| #include "rive/generated/animation/nested_input_base.hpp" | |
| #include <stdio.h> | |
| namespace rive | |
| { | |
| class NestedInput : public NestedInputBase | |
| { | |
| public: | |
| StatusCode onAddedDirty(CoreContext* context) override | |
| { | |
| StatusCode result = Super::onAddedDirty(context); | |
| auto parent = this->parent(); | |
| if (parent != nullptr && parent->is<NestedStateMachine>()) | |
| { | |
| parent->as<NestedStateMachine>()->addNestedInput(this); | |
| } | |
| return result; | |
| } | |
| virtual void applyValue() {} | |
| protected: | |
| SMIInput* input() | |
| { | |
| auto parent = this->parent(); | |
| if (parent != nullptr && parent->is<NestedStateMachine>()) | |
| { | |
| StateMachineInstance* smInstance = | |
| parent->as<NestedStateMachine>()->stateMachineInstance(); | |
| auto inputInstance = smInstance->input(this->inputId()); | |
| return inputInstance; | |
| } | |
| return nullptr; | |
| } | |
| }; | |
| } // namespace rive | |
| #endif |