| /* | |
| * Copyright 2022 Rive | |
| */ | |
| #ifndef _RIVE_NOOP_RENDERER_HPP_ | |
| #define _RIVE_NOOP_RENDERER_HPP_ | |
| #include "rive/renderer.hpp" | |
| namespace rive | |
| { | |
| class NoOpRenderer : public Renderer | |
| { | |
| public: | |
| void save() override {} | |
| void restore() override {} | |
| void transform(const Mat2D&) override {} | |
| void drawPath(RenderPath* path, RenderPaint* paint) override {} | |
| void clipPath(RenderPath* path) override {} | |
| void drawImage(const RenderImage*, BlendMode, float) override {} | |
| void drawImageMesh(const RenderImage*, | |
| rcp<RenderBuffer>, | |
| rcp<RenderBuffer>, | |
| rcp<RenderBuffer>, | |
| BlendMode, | |
| float) override | |
| {} | |
| }; | |
| } // namespace rive | |
| #endif |