blob: 4c308b50a60f5f53a242e82ed4948a2dc750f19f [file] [log] [blame]
#include "rive/transform_component.hpp"
#include "rive/shapes/clipping_shape.hpp"
#include "rive/math/vec2d.hpp"
#include "rive/constraints/constraint.hpp"
using namespace rive;
float WorldTransformComponent::childOpacity() { return opacity(); }
void WorldTransformComponent::markWorldTransformDirty()
{
addDirt(ComponentDirt::WorldTransform, true);
}
const Mat2D& WorldTransformComponent::worldTransform() const
{
return m_WorldTransform;
}
Mat2D& WorldTransformComponent::mutableWorldTransform()
{
return m_WorldTransform;
}
void WorldTransformComponent::opacityChanged()
{
addDirt(ComponentDirt::RenderOpacity, true);
}