Sign in
skia
/
external
/
github.com
/
rive-app
/
rive-cpp
/
5a16a67457f1bc1bf740e7d64d949e6bc6106b6e
/
.
/
renderer
/
src
/
shaders
/
spirv
/
render_atlas_stroke.frag
blob: b165ee39a6305137e6f3981df4332000d7153008 [
file
]
#version 310 es
#extension GL_GOOGLE_include_directive : require
#define
ATLAS_FEATHERED_STROKE
#include
"render_atlas_common.glsl"