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#ifndef _RIVE_STATE_MACHINE_LAYER_COMPONENT_HPP_
#define _RIVE_STATE_MACHINE_LAYER_COMPONENT_HPP_
#include "rive/generated/animation/state_machine_layer_component_base.hpp"
#include <stdio.h>
namespace rive
{
class StateMachineLayerComponent : public StateMachineLayerComponentBase
{
public:
};
} // namespace rive
#endif