#ifndef _RIVE_STATE_MACHINE_INPUT_HPP_ | |
#define _RIVE_STATE_MACHINE_INPUT_HPP_ | |
#include "rive/generated/animation/state_machine_input_base.hpp" | |
#include <stdio.h> | |
namespace rive | |
{ | |
class StateMachineInput : public StateMachineInputBase | |
{ | |
public: | |
StatusCode onAddedDirty(CoreContext* context) override; | |
StatusCode onAddedClean(CoreContext* context) override; | |
StatusCode import(ImportStack& importStack) override; | |
}; | |
} // namespace rive | |
#endif |