blob: cc204f9597a1a78df3235c6bb25d2a527acdbb28 [file]
#include "metal/metal_render_paint.hpp"
using namespace rive;
void MetalRenderPaint::style(RenderPaintStyle style) { m_PaintStyle = style; }
void MetalRenderPaint::color(unsigned int value) {}
void MetalRenderPaint::thickness(float value) {}
void MetalRenderPaint::join(StrokeJoin value) {}
void MetalRenderPaint::cap(StrokeCap value) {}
void MetalRenderPaint::blendMode(BlendMode value) {}
void MetalRenderPaint::linearGradient(float sx, float sy, float ex, float ey) {}
void MetalRenderPaint::radialGradient(float sx, float sy, float ex, float ey) {}
void MetalRenderPaint::addStop(unsigned int color, float stop) {}
void MetalRenderPaint::completeGradient() {}
void MetalRenderPaint::invalidateStroke() {}
MetalRenderPaint::~MetalRenderPaint() {}