| #include "rive/animation/linear_animation.hpp" | |
| #include "rive/animation/keyed_object.hpp" | |
| #include "rive/artboard.hpp" | |
| #include "rive/importers/artboard_importer.hpp" | |
| #include "rive/importers/import_stack.hpp" | |
| using namespace rive; | |
| #ifdef TESTING | |
| int LinearAnimation::deleteCount = 0; | |
| #endif | |
| LinearAnimation::LinearAnimation() {} | |
| LinearAnimation::~LinearAnimation() | |
| { | |
| #ifdef TESTING | |
| deleteCount++; | |
| #endif | |
| } | |
| StatusCode LinearAnimation::onAddedDirty(CoreContext* context) | |
| { | |
| StatusCode code; | |
| for (const auto& object : m_KeyedObjects) | |
| { | |
| if ((code = object->onAddedDirty(context)) != StatusCode::Ok) | |
| { | |
| return code; | |
| } | |
| } | |
| return StatusCode::Ok; | |
| } | |
| StatusCode LinearAnimation::onAddedClean(CoreContext* context) | |
| { | |
| StatusCode code; | |
| for (const auto& object : m_KeyedObjects) | |
| { | |
| if ((code = object->onAddedClean(context)) != StatusCode::Ok) | |
| { | |
| return code; | |
| } | |
| } | |
| return StatusCode::Ok; | |
| } | |
| void LinearAnimation::addKeyedObject(std::unique_ptr<KeyedObject> object) | |
| { | |
| m_KeyedObjects.push_back(std::move(object)); | |
| } | |
| void LinearAnimation::apply(Artboard* artboard, float time, float mix) const | |
| { | |
| for (const auto& object : m_KeyedObjects) | |
| { | |
| object->apply(artboard, time, mix); | |
| } | |
| } | |
| StatusCode LinearAnimation::import(ImportStack& importStack) | |
| { | |
| auto artboardImporter = importStack.latest<ArtboardImporter>(ArtboardBase::typeKey); | |
| if (artboardImporter == nullptr) | |
| { | |
| return StatusCode::MissingObject; | |
| } | |
| artboardImporter->addAnimation(this); | |
| return Super::import(importStack); | |
| } | |
| float LinearAnimation::startSeconds() const | |
| { | |
| return (enableWorkArea() ? workStart() : 0) / (float)fps(); | |
| } | |
| float LinearAnimation::endSeconds() const | |
| { | |
| return (enableWorkArea() ? workEnd() : duration()) / (float)fps(); | |
| } | |
| float LinearAnimation::durationSeconds() const { return endSeconds() - startSeconds(); } | |
| // Matches Dart modulus: https://api.dart.dev/stable/2.19.0/dart-core/double/operator_modulo.html | |
| static float positiveMod(float value, float range) | |
| { | |
| assert(range > 0.0f); | |
| float v = fmodf(value, range); | |
| if (v < 0.0f) | |
| { | |
| v += range; | |
| } | |
| return v; | |
| } | |
| float LinearAnimation::globalToLocalSeconds(float seconds) const | |
| { | |
| switch (loop()) | |
| { | |
| case Loop::oneShot: | |
| return seconds + startSeconds(); | |
| case Loop::loop: | |
| return positiveMod(seconds, (endSeconds() - startSeconds())) + startSeconds(); | |
| case Loop::pingPong: | |
| float localTime = positiveMod(seconds, (endSeconds() - startSeconds())); | |
| int direction = ((int)(seconds / (endSeconds() - startSeconds()))) % 2; | |
| return direction == 0 ? localTime + startSeconds() : endSeconds() - localTime; | |
| } | |
| RIVE_UNREACHABLE(); | |
| } |