blob: 07b09336a5fcf76f8735ec4fe6e0718382f9f274 [file]
#include <metal_stdlib>
#define VERTEX
#define FRAGMENT
#include "../../../out/obj/generated/metal.minified.glsl"
#include "../../../out/obj/generated/common.minified.glsl"
#include "../../../out/obj/generated/tessellate.minified.glsl"