| #ifndef _RIVE_MESH_DRAWABLE_HPP_ | |
| #define _RIVE_MESH_DRAWABLE_HPP_ | |
| #include "rive/refcnt.hpp" | |
| #include "rive/renderer.hpp" | |
| #include <vector> | |
| namespace rive | |
| { | |
| class RenderImage; | |
| enum class MeshType : uint8_t | |
| { | |
| vertex = 0, | |
| nslice = 1, | |
| }; | |
| class MeshDrawable | |
| { | |
| protected: | |
| class IndexBuffer : public std::vector<uint16_t>, public RefCnt<IndexBuffer> | |
| {}; | |
| rcp<RenderBuffer> m_IndexRenderBuffer; | |
| rcp<RenderBuffer> m_VertexRenderBuffer; | |
| rcp<RenderBuffer> m_UVRenderBuffer; | |
| public: | |
| virtual MeshType type() { return MeshType::vertex; } | |
| virtual ~MeshDrawable() = default; | |
| virtual void onAssetLoaded(RenderImage* image) = 0; | |
| virtual void draw(Renderer* renderer, | |
| const RenderImage* image, | |
| ImageSampler, | |
| BlendMode blendMode, | |
| float opacity) = 0; | |
| }; | |
| } // namespace rive | |
| #endif |