| #ifndef _RIVE_SHADER_ASSET_BASE_HPP_ | |
| #define _RIVE_SHADER_ASSET_BASE_HPP_ | |
| #include "rive/assets/text_asset.hpp" | |
| namespace rive | |
| { | |
| class ShaderAssetBase : public TextAsset | |
| { | |
| protected: | |
| typedef TextAsset Super; | |
| public: | |
| static const uint16_t typeKey = 970; | |
| /// Helper to quickly determine if a core object extends another without | |
| /// RTTI at runtime. | |
| bool isTypeOf(uint16_t typeKey) const override | |
| { | |
| switch (typeKey) | |
| { | |
| case ShaderAssetBase::typeKey: | |
| case TextAssetBase::typeKey: | |
| case FileAssetBase::typeKey: | |
| case AssetBase::typeKey: | |
| return true; | |
| default: | |
| return false; | |
| } | |
| } | |
| uint16_t coreType() const override { return typeKey; } | |
| Core* clone() const override; | |
| }; | |
| } // namespace rive | |
| #endif |