| #ifndef _RIVE_DRAWABLE_FLAGS_HPP_ | |
| #define _RIVE_DRAWABLE_FLAGS_HPP_ | |
| #include "rive/enums.hpp" | |
| namespace rive | |
| { | |
| enum class DrawableFlag : unsigned short | |
| { | |
| None = 0, | |
| /// Whether the component should be drawn | |
| Hidden = 1 << 0, | |
| /// Editor only | |
| Locked = 1 << 1, | |
| /// Editor only | |
| Disconnected = 1 << 2, | |
| /// Whether this Component lets hit events pass through to components behind | |
| /// it | |
| Opaque = 1 << 3, | |
| /// Whether the computed world bounds for a shape need to be recalculated | |
| /// Using Clean instead of dirty so it doesn't need to be initialized to 1 | |
| WorldBoundsClean = 1 << 4, | |
| /// Whether an ArtboardComponentList participates in the layout above it | |
| /// even when a transparent container (group/Solo) sits in between. A list | |
| /// provides a layout node unconditionally, so a group between one and its | |
| /// layout is how older files ask for free-form items placed by x/y or a | |
| /// follow-path constraint. Unset (the default) keeps that behaviour. | |
| /// Bit index matches ComponentFlags.participatesInLayout, which is where | |
| /// the editor authors it. | |
| ParticipatesInLayout = 1 << 8, | |
| }; | |
| } // namespace rive | |
| #endif |