| #ifndef _RIVE_NESTED_STATE_MACHINE_HPP_ | |
| #define _RIVE_NESTED_STATE_MACHINE_HPP_ | |
| #include "rive/generated/animation/nested_state_machine_base.hpp" | |
| #include <stdio.h> | |
| namespace rive { | |
| class NestedStateMachine : public NestedStateMachineBase { | |
| public: | |
| void advance(float elapsedSeconds) override; | |
| void initializeAnimation(Artboard* artboard) override; | |
| }; | |
| } // namespace rive | |
| #endif |