| #include "rive/artboard_component_list.hpp" |
| #include "rive/constraints/scrolling/elastic_scroll_physics.hpp" |
| #include "rive/constraints/scrolling/scroll_constraint.hpp" |
| #include "rive/layout/layout_component_style.hpp" |
| #include "rive/math/transform_components.hpp" |
| #include "rive/shapes/rectangle.hpp" |
| #include "rive/text/text.hpp" |
| #include "rive/viewmodel/viewmodel_instance_enum.hpp" |
| #include "utils/no_op_factory.hpp" |
| #include "utils/serializing_factory.hpp" |
| #include "rive_file_reader.hpp" |
| #include "rive_testing.hpp" |
| #include <catch.hpp> |
| #include <cstdio> |
| |
| TEST_CASE("ScrollConstraint vertical offset", "[layoutscroll]") |
| { |
| auto file = ReadRiveFile("assets/layout/layout_scroll_vertical.riv"); |
| |
| auto artboard = file->artboard(); |
| |
| REQUIRE(artboard->find<rive::LayoutComponent>("Content") != nullptr); |
| |
| REQUIRE(artboard->find<rive::ScrollConstraint>().size() == 1); |
| REQUIRE(artboard->find<rive::ScrollConstraint>()[0] != nullptr); |
| auto scroll = artboard->find<rive::ScrollConstraint>()[0]; |
| |
| REQUIRE(scroll->offsetY() == 0); |
| |
| artboard->advance(0.0f); |
| // scrollPercentY |
| scroll->setScrollPercentY(1.0f); |
| REQUIRE(scroll->scrollPercentY() == 1.0f); |
| REQUIRE(scroll->offsetY() == -610.0f); |
| REQUIRE(scroll->clampedOffsetY() == -610.0f); |
| REQUIRE(scroll->scrollIndex() == Approx(5.54545f)); |
| // scrollIndex |
| scroll->setScrollIndex(2); |
| REQUIRE(scroll->offsetY() == -220.0f); |
| REQUIRE(scroll->clampedOffsetY() == -220.0f); |
| REQUIRE(scroll->scrollIndex() == 2); |
| |
| REQUIRE(scroll->contentHeight() == 1090.0f); |
| REQUIRE(scroll->viewportHeight() == 490.0f); |
| REQUIRE(scroll->maxOffsetY() == -610.0f); |
| REQUIRE(scroll->clampedOffsetY() == -220.0f); |
| } |
| |
| TEST_CASE("ScrollConstraint vertical offset manual", "[layoutscroll]") |
| { |
| auto file = ReadRiveFile("assets/layout/layout_scroll_vertical.riv"); |
| |
| auto artboard = file->artboard(); |
| |
| REQUIRE(artboard->find<rive::LayoutComponent>("Content") != nullptr); |
| |
| auto artboardInstance = artboard->instance(); |
| auto stateMachine = artboard->stateMachine("State Machine 1"); |
| |
| REQUIRE(artboardInstance != nullptr); |
| REQUIRE(artboardInstance->stateMachineCount() == 1); |
| |
| REQUIRE(stateMachine != nullptr); |
| |
| rive::StateMachineInstance* stateMachineInstance = |
| new rive::StateMachineInstance(stateMachine, artboardInstance.get()); |
| |
| REQUIRE(artboardInstance->find<rive::ScrollConstraint>().size() == 1); |
| REQUIRE(artboardInstance->find<rive::ScrollConstraint>()[0] != nullptr); |
| auto scroll = artboardInstance->find<rive::ScrollConstraint>()[0]; |
| |
| REQUIRE(scroll->scrollPercentY() == 0.0f); |
| REQUIRE(scroll->offsetY() == 0.0f); |
| REQUIRE(scroll->scrollIndex() == Approx(0.0f)); |
| REQUIRE(scroll->physics()->isRunning() == false); |
| |
| artboardInstance->advance(0.0f); |
| |
| stateMachineInstance->pointerMove(rive::Vec2D(50.0f, 250.0f)); |
| // Start drag |
| stateMachineInstance->pointerDown(rive::Vec2D(50.0f, 250.0f)); |
| artboardInstance->advance(0.1f); |
| stateMachineInstance->advanceAndApply(0.1f); |
| // Move up 200px in 0.1 seconds |
| stateMachineInstance->pointerMove(rive::Vec2D(50.0f, 50.0f)); |
| artboardInstance->advance(0.0f); |
| stateMachineInstance->advanceAndApply(0.0f); |
| |
| REQUIRE(scroll->scrollPercentY() == Approx(0.32787f)); |
| REQUIRE(scroll->offsetY() == -200.0f); |
| REQUIRE(scroll->scrollIndex() == Approx(1.818182f)); |
| |
| // End drag |
| stateMachineInstance->pointerUp(rive::Vec2D(50.0f, 50.0f)); |
| |
| REQUIRE(scroll->physics()->isRunning() == true); |
| |
| delete stateMachineInstance; |
| } |
| |
| TEST_CASE("ScrollConstraint horizontal offset", "[layoutscroll]") |
| { |
| auto file = ReadRiveFile("assets/layout/layout_scroll_horizontal.riv"); |
| |
| auto artboard = file->artboard(); |
| |
| REQUIRE(artboard->find<rive::LayoutComponent>("Content") != nullptr); |
| |
| REQUIRE(artboard->find<rive::ScrollConstraint>().size() == 1); |
| REQUIRE(artboard->find<rive::ScrollConstraint>()[0] != nullptr); |
| auto scroll = artboard->find<rive::ScrollConstraint>()[0]; |
| |
| REQUIRE(scroll->offsetX() == 0); |
| |
| artboard->advance(0.0f); |
| // scrollPercentX |
| scroll->setScrollPercentX(1.0f); |
| REQUIRE(scroll->scrollPercentX() == 1.0f); |
| REQUIRE(scroll->offsetX() == -610.0f); |
| REQUIRE(scroll->clampedOffsetX() == -610.0f); |
| REQUIRE(scroll->scrollIndex() == Approx(5.54545f)); |
| // scrollIndex |
| scroll->setScrollIndex(2); |
| REQUIRE(scroll->offsetX() == -220.0f); |
| REQUIRE(scroll->clampedOffsetX() == -220.0f); |
| REQUIRE(scroll->scrollIndex() == 2); |
| |
| REQUIRE(scroll->contentWidth() == 1090.0f); |
| REQUIRE(scroll->viewportWidth() == 490.0f); |
| REQUIRE(scroll->maxOffsetX() == -610.0f); |
| REQUIRE(scroll->clampedOffsetX() == -220.0f); |
| } |
| |
| TEST_CASE("ScrollConstraint list", "[layoutscroll]") |
| { |
| auto file = ReadRiveFile("assets/layout/layout_scroll_list.riv"); |
| |
| auto artboard = file->artboard("Main")->instance(); |
| REQUIRE(artboard != nullptr); |
| auto viewModelInstance = |
| file->createDefaultViewModelInstance(artboard.get()); |
| REQUIRE(viewModelInstance != nullptr); |
| artboard->bindViewModelInstance(viewModelInstance); |
| |
| REQUIRE(artboard->find<rive::LayoutComponent>("Content") != nullptr); |
| REQUIRE(artboard->find<rive::ArtboardComponentList>("List") != nullptr); |
| |
| REQUIRE(artboard->find<rive::ScrollConstraint>().size() == 1); |
| REQUIRE(artboard->find<rive::ScrollConstraint>()[0] != nullptr); |
| auto scroll = artboard->find<rive::ScrollConstraint>()[0]; |
| auto list = artboard->find<rive::ArtboardComponentList>("List"); |
| |
| REQUIRE(scroll->offsetY() == 0); |
| |
| artboard->advance(0.0f); |
| |
| REQUIRE(list->numLayoutNodes() == 20); |
| for (int i = 0; i < list->numLayoutNodes(); i++) |
| { |
| auto bounds = list->layoutBoundsForNode(i); |
| REQUIRE(bounds.top() == i * 48.0f); |
| } |
| |
| // scrollIndex |
| scroll->setScrollIndex(2); |
| REQUIRE(scroll->scrollItemCount() == 20); |
| REQUIRE(scroll->offsetY() == -96.0f); |
| REQUIRE(scroll->clampedOffsetY() == -96.0f); |
| REQUIRE(scroll->scrollIndex() == 2); |
| REQUIRE(scroll->contentHeight() == 960.0f); |
| REQUIRE(scroll->viewportHeight() == 500.0f); |
| REQUIRE(scroll->maxOffsetY() == -460.0f); |
| } |
| |
| TEST_CASE("Carousel snap swipe right settles past index 0", "[silver]") |
| { |
| rive::File::deterministicMode = true; |
| |
| rive::SerializingFactory silver; |
| auto file = ReadRiveFile("assets/layout/layout_scroll_snap.riv", &silver); |
| |
| auto artboard = file->artboard("main")->instance(); |
| REQUIRE(artboard != nullptr); |
| silver.frameSize(artboard->width(), artboard->height()); |
| |
| auto viewModelInstance = |
| file->createDefaultViewModelInstance(artboard.get()); |
| REQUIRE(viewModelInstance != nullptr); |
| artboard->bindViewModelInstance(viewModelInstance); |
| |
| auto smi = artboard->defaultStateMachine(); |
| REQUIRE(smi != nullptr); |
| |
| auto renderer = silver.makeRenderer(); |
| |
| smi->advanceAndApply(0.0f); |
| artboard->draw(renderer.get()); |
| |
| float centerY = artboard->height() / 2.0f; |
| float startX = artboard->width() / 2.0f; |
| float dt = 0.016f; |
| |
| // Swipe right: use whole-second timestamps so they survive long long |
| // truncation in the physics accumulator. |
| float swipeDistance = 1500.0f; |
| float time = 1.0f; |
| |
| smi->pointerMove(rive::Vec2D(startX, centerY), time); |
| smi->pointerDown(rive::Vec2D(startX, centerY)); |
| time += 1.0f; |
| |
| int steps = 4; |
| for (int i = 1; i <= steps; i++) |
| { |
| silver.addFrame(); |
| float x = startX + (swipeDistance * i / steps); |
| smi->pointerMove(rive::Vec2D(x, centerY), time); |
| time += 1.0f; |
| smi->advanceAndApply(dt); |
| artboard->draw(renderer.get()); |
| } |
| |
| smi->pointerUp(rive::Vec2D(startX + swipeDistance, centerY)); |
| |
| // Capture frames while physics settles. |
| for (int i = 0; i < 300; i++) |
| { |
| silver.addFrame(); |
| smi->advanceAndApply(dt); |
| artboard->draw(renderer.get()); |
| if (!smi->artboard() |
| ->find<rive::ScrollConstraint>()[0] |
| ->physics() |
| ->isRunning()) |
| { |
| break; |
| } |
| } |
| |
| CHECK(silver.matches("layout_scroll_snap_carousel")); |
| |
| rive::File::deterministicMode = false; |
| } |
| |
| TEST_CASE("ScrollConstraint nearestSnapOffsetInDirection", "[layoutscroll]") |
| { |
| auto file = ReadRiveFile("assets/layout/layout_scroll_vertical.riv"); |
| auto artboard = file->artboard()->instance(); |
| artboard->advance(0.0f); |
| |
| REQUIRE(artboard->find<rive::ScrollConstraint>().size() == 1); |
| REQUIRE(artboard->find<rive::ScrollConstraint>()[0] != nullptr); |
| auto scroll = artboard->find<rive::ScrollConstraint>()[0]; |
| |
| // Confirm fixture: index→offset step is 110, so snap offsets are |
| // 0, -110, -220, -330, -440, -550. |
| scroll->setScrollIndex(2); |
| REQUIRE(scroll->offsetY() == -220.0f); |
| |
| // Snap disabled: target returned unchanged on both axes. |
| REQUIRE(scroll->snap() == false); |
| rive::Vec2D passthrough = |
| scroll->nearestSnapOffsetInDirection(rive::Vec2D(0.0f, 0.0f), |
| rive::Vec2D(42.0f, -150.0f)); |
| REQUIRE(passthrough.x == 42.0f); |
| REQUIRE(passthrough.y == -150.0f); |
| |
| scroll->snap(true); |
| |
| // Scrolling forward (target more negative): pick closest snap ≤ target. |
| // target=-150 → candidates {-220,-330,-440,-550} → nearest is -220. |
| rive::Vec2D forward = |
| scroll->nearestSnapOffsetInDirection(rive::Vec2D(0.0f, 0.0f), |
| rive::Vec2D(0.0f, -150.0f)); |
| REQUIRE(forward.y == -220.0f); |
| |
| // Scrolling back (target less negative): pick closest snap ≥ target. |
| // target=-150 → candidates {0,-110} → nearest is -110. |
| rive::Vec2D backward = |
| scroll->nearestSnapOffsetInDirection(rive::Vec2D(0.0f, -500.0f), |
| rive::Vec2D(0.0f, -150.0f)); |
| REQUIRE(backward.y == -110.0f); |
| |
| // current == target: returned unchanged (no direction to search). |
| rive::Vec2D noop = |
| scroll->nearestSnapOffsetInDirection(rive::Vec2D(0.0f, -330.0f), |
| rive::Vec2D(0.0f, -330.0f)); |
| REQUIRE(noop.y == -330.0f); |
| |
| // Target already on a snap: stays on the same snap. |
| rive::Vec2D onSnap = |
| scroll->nearestSnapOffsetInDirection(rive::Vec2D(0.0f, 0.0f), |
| rive::Vec2D(0.0f, -220.0f)); |
| REQUIRE(onSnap.y == -220.0f); |
| } |
| |
| // Fixture: viewport 100, content 300 (3x 100-wide items), snap points at item |
| // leading edges {0, 100, 200}. rangeMin is the maxOffset (negative) and equals |
| // viewportSize - contentSize - paddingEnd; rangeMax = 0. With friction = 8 and |
| // speedMultiplier = 1, the helper sets m_speed = accel * 0.00256 inside run(), |
| // so endTarget = -(value + accel * 0.00032) — pick acceleration to project a |
| // chosen endTarget. |
| TEST_CASE("ElasticScrollPhysicsHelper snap respects trailing padding", |
| "[layoutscroll]") |
| { |
| const std::vector<float> snaps = {0.0f, 100.0f, 200.0f}; |
| const float kFriction = 8.0f; |
| const float kSpeedMul = 1.0f; |
| const float kElastic = 0.66f; |
| const float kContent = 300.0f; |
| const float kViewport = 100.0f; |
| |
| // Settle helper to a stop. |
| auto settle = [](rive::ElasticScrollPhysicsHelper& helper) -> float { |
| float last = 0.0f; |
| for (int i = 0; i < 2000 && helper.isRunning(); i++) |
| { |
| last = helper.advance(0.016f); |
| } |
| REQUIRE_FALSE(helper.isRunning()); |
| return last; |
| }; |
| |
| SECTION("fling past the last item settles at the padded end") |
| { |
| // paddingRight = 10 → rangeMin = -210. endTarget ≈ 250 (between last |
| // item leading edge 200 and the padded end 210, closer to 210). |
| rive::ElasticScrollPhysicsHelper helper(kFriction, kSpeedMul, kElastic); |
| helper.run(/*acceleration*/ -781250.0f, |
| /*rangeMin*/ -210.0f, |
| /*rangeMax*/ 0.0f, |
| /*value*/ 0.0f, |
| snaps, |
| kContent, |
| kViewport); |
| REQUIRE(settle(helper) == Approx(-210.0f).margin(0.5f)); |
| } |
| |
| SECTION("zero trailing padding still snaps to the last item edge") |
| { |
| // paddingRight = 0 → rangeMin = -200, which equals the last snap point. |
| // Behavior should match the pre-fix snap-to-last-item case. |
| rive::ElasticScrollPhysicsHelper helper(kFriction, kSpeedMul, kElastic); |
| helper.run(/*acceleration*/ -781250.0f, |
| /*rangeMin*/ -200.0f, |
| /*rangeMax*/ 0.0f, |
| /*value*/ 0.0f, |
| snaps, |
| kContent, |
| kViewport); |
| REQUIRE(settle(helper) == Approx(-200.0f).margin(0.5f)); |
| } |
| |
| SECTION("mid-content fling snaps to the nearest item, not the padded end") |
| { |
| // endTarget ≈ 110 → closest snap is 100; padded end 210 is much |
| // farther, so per-item snap behavior must be preserved. |
| rive::ElasticScrollPhysicsHelper helper(kFriction, kSpeedMul, kElastic); |
| helper.run(/*acceleration*/ -343750.0f, |
| /*rangeMin*/ -210.0f, |
| /*rangeMax*/ 0.0f, |
| /*value*/ 0.0f, |
| snaps, |
| kContent, |
| kViewport); |
| REQUIRE(settle(helper) == Approx(-100.0f).margin(0.5f)); |
| } |
| } |
| |
| namespace |
| { |
| // Swipe up to fling a vertical scroll constraint past its end, then settle. |
| // Used by the three snap-padding silver tests (one per artboard in the |
| // fixture). With trailing viewport padding on the parent layout, snap must |
| // settle at the padded end (rangeMin) rather than at the last item's leading |
| // edge. Total emitted frames stay around 60: 4 swipe steps + up to 56 settle |
| // frames (loop exits earlier when physics stops). |
| void runVerticalSnapPaddingSwipe(const char* artboardName, |
| const char* silverName) |
| { |
| rive::File::deterministicMode = true; |
| |
| rive::SerializingFactory silver; |
| auto file = |
| ReadRiveFile("assets/layout/layout_scroll_snap_padding.riv", &silver); |
| REQUIRE(file != nullptr); |
| |
| auto artboardSrc = file->artboardNamed(artboardName); |
| REQUIRE(artboardSrc != nullptr); |
| auto artboard = artboardSrc->instance(); |
| REQUIRE(artboard != nullptr); |
| silver.frameSize(artboard->width(), artboard->height()); |
| |
| // Lists need their default view model bound; static-layout artboards may |
| // not ship one. Bind if present. |
| auto viewModelInstance = |
| file->createDefaultViewModelInstance(artboard.get()); |
| if (viewModelInstance != nullptr) |
| { |
| artboard->bindViewModelInstance(viewModelInstance); |
| } |
| |
| auto smi = artboard->defaultStateMachine(); |
| REQUIRE(smi != nullptr); |
| |
| auto renderer = silver.makeRenderer(); |
| |
| smi->advanceAndApply(0.0f); |
| artboard->draw(renderer.get()); |
| |
| auto scrolls = artboard->find<rive::ScrollConstraint>(); |
| REQUIRE_FALSE(scrolls.empty()); |
| auto scroll = scrolls[0]; |
| REQUIRE(scroll != nullptr); |
| REQUIRE(scroll->physics() != nullptr); |
| |
| float centerX = artboard->width() / 2.0f; |
| float startY = artboard->height() / 2.0f; |
| float dt = 0.016f; |
| |
| // Swipe up: content fills the viewport so a 1500px drag over-shoots even |
| // the tallest fixture artboard (~1600px content in a 500px viewport). |
| // Whole-second timestamps survive long-long truncation in the physics |
| // accumulator under deterministic mode. |
| float swipeDistance = 1500.0f; |
| float time = 1.0f; |
| |
| smi->pointerMove(rive::Vec2D(centerX, startY), time); |
| smi->pointerDown(rive::Vec2D(centerX, startY)); |
| time += 1.0f; |
| |
| int steps = 4; |
| for (int i = 1; i <= steps; i++) |
| { |
| silver.addFrame(); |
| float y = startY - (swipeDistance * i / steps); |
| smi->pointerMove(rive::Vec2D(centerX, y), time); |
| time += 1.0f; |
| smi->advanceAndApply(dt); |
| artboard->draw(renderer.get()); |
| } |
| |
| smi->pointerUp(rive::Vec2D(centerX, startY - swipeDistance)); |
| |
| // Capture frames while physics settles; bail early on settle. |
| for (int i = 0; i < 56; i++) |
| { |
| silver.addFrame(); |
| smi->advanceAndApply(dt); |
| artboard->draw(renderer.get()); |
| if (!scroll->physics()->isRunning()) |
| { |
| break; |
| } |
| } |
| |
| CHECK(silver.matches(silverName)); |
| |
| rive::File::deterministicMode = false; |
| } |
| |
| // Swipe up on a vertical scroll constraint configured with a non-default |
| // dragMultiplier, then release and let the physics settle. Captures one |
| // frame per swipe step so the drag-phase response (scroll-vs-pointer ratio) |
| // is visible across frames, plus settling frames after pointerUp. |
| void runVerticalDragMultiplierSwipe(const char* artboardName, |
| const char* silverName) |
| { |
| rive::File::deterministicMode = true; |
| |
| rive::SerializingFactory silver; |
| auto file = ReadRiveFile("assets/layout/layout_scroll_drag_multiplier.riv", |
| &silver); |
| REQUIRE(file != nullptr); |
| |
| auto artboardSrc = file->artboardNamed(artboardName); |
| REQUIRE(artboardSrc != nullptr); |
| auto artboard = artboardSrc->instance(); |
| REQUIRE(artboard != nullptr); |
| silver.frameSize(artboard->width(), artboard->height()); |
| |
| auto viewModelInstance = |
| file->createDefaultViewModelInstance(artboard.get()); |
| if (viewModelInstance != nullptr) |
| { |
| artboard->bindViewModelInstance(viewModelInstance); |
| } |
| |
| auto smi = artboard->defaultStateMachine(); |
| REQUIRE(smi != nullptr); |
| |
| auto renderer = silver.makeRenderer(); |
| |
| smi->advanceAndApply(0.0f); |
| artboard->draw(renderer.get()); |
| |
| auto scrolls = artboard->find<rive::ScrollConstraint>(); |
| REQUIRE_FALSE(scrolls.empty()); |
| auto scroll = scrolls[0]; |
| REQUIRE(scroll != nullptr); |
| REQUIRE(scroll->physics() != nullptr); |
| |
| float centerX = artboard->width() / 2.0f; |
| float startY = artboard->height() / 2.0f; |
| float dt = 0.016f; |
| |
| // Smaller per-step distance with more steps than the snap tests so the |
| // drag-phase response is visible across many frames. Distance stays |
| // modest so even an amplifying multiplier (>1.0) does not necessarily |
| // run the content fully out of range during drag. |
| float swipeDistance = 600.0f; |
| float time = 1.0f; |
| |
| smi->pointerMove(rive::Vec2D(centerX, startY), time); |
| smi->pointerDown(rive::Vec2D(centerX, startY)); |
| time += 1.0f; |
| |
| int steps = 8; |
| for (int i = 1; i <= steps; i++) |
| { |
| silver.addFrame(); |
| float y = startY - (swipeDistance * i / steps); |
| smi->pointerMove(rive::Vec2D(centerX, y), time); |
| time += 1.0f; |
| smi->advanceAndApply(dt); |
| artboard->draw(renderer.get()); |
| } |
| |
| smi->pointerUp(rive::Vec2D(centerX, startY - swipeDistance)); |
| |
| // Capture frames while physics settles; bail early on settle. |
| for (int i = 0; i < 56; i++) |
| { |
| silver.addFrame(); |
| smi->advanceAndApply(dt); |
| artboard->draw(renderer.get()); |
| if (!scroll->physics()->isRunning()) |
| { |
| break; |
| } |
| } |
| |
| CHECK(silver.matches(silverName)); |
| |
| rive::File::deterministicMode = false; |
| } |
| } // namespace |
| |
| TEST_CASE("Scroll snap respects viewport padding (layouts)", "[silver]") |
| { |
| runVerticalSnapPaddingSwipe("ScrollLayouts", |
| "layout_scroll_snap_padding_layouts"); |
| } |
| |
| TEST_CASE("Scroll snap respects viewport padding (list)", "[silver]") |
| { |
| runVerticalSnapPaddingSwipe("ScrollList", |
| "layout_scroll_snap_padding_list"); |
| } |
| |
| TEST_CASE("Scroll snap respects viewport padding (virtualized list)", |
| "[silver]") |
| { |
| runVerticalSnapPaddingSwipe("ScrollListVirtualized", |
| "layout_scroll_snap_padding_virtualized"); |
| } |
| |
| TEST_CASE("Scroll drag multiplier (layouts)", "[silver]") |
| { |
| runVerticalDragMultiplierSwipe("ScrollLayouts", |
| "layout_scroll_drag_multiplier_layouts"); |
| } |
| |
| TEST_CASE("Scroll drag multiplier (list)", "[silver]") |
| { |
| runVerticalDragMultiplierSwipe("ScrollList", |
| "layout_scroll_drag_multiplier_list"); |
| } |
| |
| TEST_CASE("Scroll drag multiplier (virtualized list)", "[silver]") |
| { |
| runVerticalDragMultiplierSwipe("ScrollListVirtualized", |
| "layout_scroll_drag_multiplier_virtualized"); |
| } |
| |
| TEST_CASE("ScrollConstraint scrollIndex with hidden items", "[silver]") |
| { |
| rive::File::deterministicMode = true; |
| |
| rive::SerializingFactory silver; |
| auto file = |
| ReadRiveFile("assets/layout/layout_scroll_visibility.riv", &silver); |
| |
| auto artboard = file->artboard()->instance(); |
| REQUIRE(artboard != nullptr); |
| silver.frameSize(artboard->width(), artboard->height()); |
| |
| auto vmi = file->createDefaultViewModelInstance(artboard.get()); |
| REQUIRE(vmi != nullptr); |
| artboard->bindViewModelInstance(vmi); |
| |
| auto smi = artboard->defaultStateMachine(); |
| REQUIRE(smi != nullptr); |
| |
| auto vis2 = vmi->propertyValue("vis2")->as<rive::ViewModelInstanceEnum>(); |
| auto vis3 = vmi->propertyValue("vis3")->as<rive::ViewModelInstanceEnum>(); |
| auto vis4 = vmi->propertyValue("vis4")->as<rive::ViewModelInstanceEnum>(); |
| |
| auto renderer = silver.makeRenderer(); |
| float dt = 1.0f / 60.0f; |
| |
| smi->advanceAndApply(0.0f); |
| artboard->draw(renderer.get()); |
| |
| // Run 300 frames, toggling visibility at key moments. |
| for (int frame = 0; frame < 300; frame++) |
| { |
| // Hide item 2 at frame 30. |
| if (frame == 30) |
| { |
| vis2->value(1); |
| } |
| // Hide item 3 at frame 90. |
| if (frame == 90) |
| { |
| vis3->value(1); |
| } |
| // Show item 2 again at frame 150. |
| if (frame == 150) |
| { |
| vis2->value(0); |
| } |
| // Hide item 4 at frame 210. |
| if (frame == 210) |
| { |
| vis4->value(1); |
| } |
| // Show all at frame 270. |
| if (frame == 270) |
| { |
| vis2->value(0); |
| vis3->value(0); |
| vis4->value(0); |
| } |
| |
| silver.addFrame(); |
| smi->advanceAndApply(dt); |
| artboard->draw(renderer.get()); |
| } |
| |
| CHECK(silver.matches("layout_scroll_visibility")); |
| |
| rive::File::deterministicMode = false; |
| } |
| |
| // ========================================================================= |
| // Velocity-tracking tests for ScrollConstraint. |
| // |
| // Fixture: 500x500 artboard with a vertical scroll constraint occupying |
| // x=[0,450) (the content/viewport region) and a scrollbar at x=[450,500). |
| // Asset: assets/layout/scroll_velocity.riv |
| // |
| // These verify that: |
| // - viewport drag motion produces a non-zero velocityY, |
| // - releasing a viewport drag triggers the fling (physics running, speed |
| // non-zero), |
| // - a held viewport drag (pointer down + still) clears velocity on the |
| // next new-frame advance — which exercises the AdvanceFlags::NewFrame |
| // gating in advanceComponent (without that gate, the same-frame |
| // second-pass advance would always wipe the speed set by accumulate |
| // before the test could observe it), |
| // - scrollbar drag motion produces a non-zero velocityY, |
| // - releasing a scrollbar drag zeroes velocity immediately (no fling). |
| // ========================================================================= |
| |
| TEST_CASE("Viewport drag updates velocity", "[layoutscroll]") |
| { |
| rive::File::deterministicMode = true; |
| |
| auto file = ReadRiveFile("assets/layout/scroll_velocity.riv"); |
| REQUIRE(file != nullptr); |
| |
| auto artboard = file->artboard()->instance(); |
| REQUIRE(artboard != nullptr); |
| |
| auto viewModelInstance = |
| file->createDefaultViewModelInstance(artboard.get()); |
| if (viewModelInstance != nullptr) |
| { |
| artboard->bindViewModelInstance(viewModelInstance); |
| } |
| |
| auto smi = artboard->defaultStateMachine(); |
| REQUIRE(smi != nullptr); |
| smi->advanceAndApply(0.0f); |
| |
| auto scrolls = artboard->find<rive::ScrollConstraint>(); |
| REQUIRE_FALSE(scrolls.empty()); |
| auto scroll = scrolls[0]; |
| REQUIRE(scroll != nullptr); |
| REQUIRE(scroll->physics() != nullptr); |
| REQUIRE(scroll->velocityY() == 0.0f); |
| |
| // Drag inside the scroll content area (x < 450). |
| float dragX = 200.0f; |
| float startY = 250.0f; |
| float dt = 0.016f; |
| float time = 1.0f; |
| |
| smi->pointerMove(rive::Vec2D(dragX, startY), time); |
| smi->pointerDown(rive::Vec2D(dragX, startY)); |
| time += 1.0f; |
| |
| for (int i = 1; i <= 3; i++) |
| { |
| smi->pointerMove(rive::Vec2D(dragX, startY - 50.0f * i), time); |
| time += 1.0f; |
| smi->advanceAndApply(dt); |
| } |
| |
| CHECK(scroll->velocityY() != 0.0f); |
| CHECK(scroll->scrollActive()); |
| |
| rive::File::deterministicMode = false; |
| } |
| |
| TEST_CASE("Viewport release triggers fling", "[layoutscroll]") |
| { |
| rive::File::deterministicMode = true; |
| |
| auto file = ReadRiveFile("assets/layout/scroll_velocity.riv"); |
| REQUIRE(file != nullptr); |
| |
| auto artboard = file->artboard()->instance(); |
| REQUIRE(artboard != nullptr); |
| |
| auto viewModelInstance = |
| file->createDefaultViewModelInstance(artboard.get()); |
| if (viewModelInstance != nullptr) |
| { |
| artboard->bindViewModelInstance(viewModelInstance); |
| } |
| |
| auto smi = artboard->defaultStateMachine(); |
| REQUIRE(smi != nullptr); |
| smi->advanceAndApply(0.0f); |
| |
| auto scrolls = artboard->find<rive::ScrollConstraint>(); |
| REQUIRE_FALSE(scrolls.empty()); |
| auto scroll = scrolls[0]; |
| REQUIRE(scroll != nullptr); |
| REQUIRE(scroll->physics() != nullptr); |
| |
| float dragX = 200.0f; |
| float startY = 250.0f; |
| float dt = 0.016f; |
| float time = 1.0f; |
| |
| smi->pointerMove(rive::Vec2D(dragX, startY), time); |
| smi->pointerDown(rive::Vec2D(dragX, startY)); |
| time += 1.0f; |
| |
| // Build up some acceleration with a fast swipe. |
| for (int i = 1; i <= 4; i++) |
| { |
| smi->pointerMove(rive::Vec2D(dragX, startY - 100.0f * i), time); |
| time += 1.0f; |
| smi->advanceAndApply(dt); |
| } |
| |
| // Check immediately after release, BEFORE any advance. Whole-second |
| // timestamps (truncation-safe in deterministic mode) make accelerations |
| // small relative to the helper's >5 momentum threshold — the fling |
| // would settle to rest on the very first advance. Checking pre-advance |
| // verifies pointerUp triggered the fling setup: m_isRunning is set on |
| // the helpers and m_speed still holds the last drag's accumulated value. |
| smi->pointerUp(rive::Vec2D(dragX, startY - 400.0f)); |
| CHECK(scroll->physics()->isRunning()); |
| CHECK(scroll->velocityY() != 0.0f); |
| |
| rive::File::deterministicMode = false; |
| } |
| |
| TEST_CASE("Viewport drag held still clears velocity", "[layoutscroll]") |
| { |
| rive::File::deterministicMode = true; |
| |
| auto file = ReadRiveFile("assets/layout/scroll_velocity.riv"); |
| REQUIRE(file != nullptr); |
| |
| auto artboard = file->artboard()->instance(); |
| REQUIRE(artboard != nullptr); |
| |
| auto viewModelInstance = |
| file->createDefaultViewModelInstance(artboard.get()); |
| if (viewModelInstance != nullptr) |
| { |
| artboard->bindViewModelInstance(viewModelInstance); |
| } |
| |
| auto smi = artboard->defaultStateMachine(); |
| REQUIRE(smi != nullptr); |
| smi->advanceAndApply(0.0f); |
| |
| auto scrolls = artboard->find<rive::ScrollConstraint>(); |
| REQUIRE_FALSE(scrolls.empty()); |
| auto scroll = scrolls[0]; |
| REQUIRE(scroll != nullptr); |
| REQUIRE(scroll->physics() != nullptr); |
| |
| float dragX = 200.0f; |
| float startY = 250.0f; |
| float dt = 0.016f; |
| float time = 1.0f; |
| |
| smi->pointerMove(rive::Vec2D(dragX, startY), time); |
| smi->pointerDown(rive::Vec2D(dragX, startY)); |
| time += 1.0f; |
| |
| // One pointer move — registers motion and a non-zero velocity. |
| smi->pointerMove(rive::Vec2D(dragX, startY - 50.0f), time); |
| time += 1.0f; |
| smi->advanceAndApply(dt); |
| REQUIRE(scroll->velocityY() != 0.0f); |
| |
| // Now hold the pointer still and advance another frame. The next |
| // new-frame advance sees hasMoved=false and clears the velocity. |
| smi->advanceAndApply(dt); |
| CHECK(scroll->velocityY() == 0.0f); |
| |
| rive::File::deterministicMode = false; |
| } |
| |
| TEST_CASE("Scrollbar drag updates velocity", "[layoutscroll]") |
| { |
| rive::File::deterministicMode = true; |
| |
| auto file = ReadRiveFile("assets/layout/scroll_velocity.riv"); |
| REQUIRE(file != nullptr); |
| |
| auto artboard = file->artboard()->instance(); |
| REQUIRE(artboard != nullptr); |
| |
| auto viewModelInstance = |
| file->createDefaultViewModelInstance(artboard.get()); |
| if (viewModelInstance != nullptr) |
| { |
| artboard->bindViewModelInstance(viewModelInstance); |
| } |
| |
| auto smi = artboard->defaultStateMachine(); |
| REQUIRE(smi != nullptr); |
| smi->advanceAndApply(0.0f); |
| |
| auto scrolls = artboard->find<rive::ScrollConstraint>(); |
| REQUIRE_FALSE(scrolls.empty()); |
| auto scroll = scrolls[0]; |
| REQUIRE(scroll != nullptr); |
| REQUIRE(scroll->physics() != nullptr); |
| |
| // Click on the scrollbar thumb (x in [450,500)). With scrollOffset at |
| // 0 the thumb sits near the top of the track, so y=50 should land on |
| // the thumb for any reasonable content height. |
| float dragX = 475.0f; |
| float startY = 50.0f; |
| float dt = 0.016f; |
| float time = 1.0f; |
| |
| smi->pointerMove(rive::Vec2D(dragX, startY), time); |
| smi->pointerDown(rive::Vec2D(dragX, startY)); |
| time += 1.0f; |
| |
| for (int i = 1; i <= 3; i++) |
| { |
| smi->pointerMove(rive::Vec2D(dragX, startY + 30.0f * i), time); |
| time += 1.0f; |
| smi->advanceAndApply(dt); |
| } |
| |
| CHECK(scroll->isScrollBarDragging()); |
| CHECK(scroll->velocityY() != 0.0f); |
| |
| rive::File::deterministicMode = false; |
| } |
| |
| TEST_CASE("Scrollbar release zeros velocity", "[layoutscroll]") |
| { |
| rive::File::deterministicMode = true; |
| |
| auto file = ReadRiveFile("assets/layout/scroll_velocity.riv"); |
| REQUIRE(file != nullptr); |
| |
| auto artboard = file->artboard()->instance(); |
| REQUIRE(artboard != nullptr); |
| |
| auto viewModelInstance = |
| file->createDefaultViewModelInstance(artboard.get()); |
| if (viewModelInstance != nullptr) |
| { |
| artboard->bindViewModelInstance(viewModelInstance); |
| } |
| |
| auto smi = artboard->defaultStateMachine(); |
| REQUIRE(smi != nullptr); |
| smi->advanceAndApply(0.0f); |
| |
| auto scrolls = artboard->find<rive::ScrollConstraint>(); |
| REQUIRE_FALSE(scrolls.empty()); |
| auto scroll = scrolls[0]; |
| REQUIRE(scroll != nullptr); |
| REQUIRE(scroll->physics() != nullptr); |
| |
| float dragX = 475.0f; |
| float startY = 50.0f; |
| float dt = 0.016f; |
| float time = 1.0f; |
| |
| smi->pointerMove(rive::Vec2D(dragX, startY), time); |
| smi->pointerDown(rive::Vec2D(dragX, startY)); |
| time += 1.0f; |
| |
| for (int i = 1; i <= 3; i++) |
| { |
| smi->pointerMove(rive::Vec2D(dragX, startY + 30.0f * i), time); |
| time += 1.0f; |
| smi->advanceAndApply(dt); |
| } |
| REQUIRE(scroll->velocityY() != 0.0f); |
| |
| smi->pointerUp(rive::Vec2D(dragX, startY + 90.0f)); |
| smi->advanceAndApply(dt); |
| |
| // Scrollbar release path calls clearVelocity() immediately — no fling. |
| CHECK(scroll->velocityY() == 0.0f); |
| CHECK_FALSE(scroll->isScrollBarDragging()); |
| CHECK_FALSE(scroll->physics()->isRunning()); |
| |
| rive::File::deterministicMode = false; |
| } |