| #ifndef _RIVE_ANIMATION_RESET_HPP_ |
| #define _RIVE_ANIMATION_RESET_HPP_ |
| |
| #include <string> |
| #include "rive/artboard.hpp" |
| #include <rive/animation/animation_reset.hpp> |
| #include "rive/core/binary_writer.hpp" |
| #include "rive/core/vector_binary_writer.hpp" |
| #include "rive/core/binary_data_reader.hpp" |
| |
| namespace rive |
| { |
| |
| class AnimationReset |
| { |
| private: |
| VectorBinaryWriter m_binaryWriter; |
| BinaryDataReader m_binaryReader; |
| std::vector<uint8_t> m_WriteBuffer; |
| |
| public: |
| AnimationReset(); |
| void writeObjectId(uint32_t objectId); |
| void writeTotalProperties(uint32_t value); |
| void writePropertyKey(uint32_t value); |
| void writePropertyValue(float value); |
| void apply(Artboard* artboard); |
| void complete(); |
| void clear(); |
| }; |
| } // namespace rive |
| #endif |