| #ifndef _RIVE_BLEND_STATE_DIRECT_INSTANCE_HPP_ | |
| #define _RIVE_BLEND_STATE_DIRECT_INSTANCE_HPP_ | |
| #include "animation/blend_state_instance.hpp" | |
| #include "animation/blend_state_direct.hpp" | |
| #include "animation/blend_animation_direct.hpp" | |
| namespace rive | |
| { | |
| class BlendStateDirectInstance | |
| : public BlendStateInstance<BlendStateDirect, BlendAnimationDirect> | |
| { | |
| public: | |
| BlendStateDirectInstance(const BlendStateDirect* blendState); | |
| void advance(float seconds, SMIInput** inputs) override; | |
| }; | |
| } // namespace rive | |
| #endif |