| #ifndef _RIVE_WEIGHT_HPP_ |
| #define _RIVE_WEIGHT_HPP_ |
| #include "rive/generated/bones/weight_base.hpp" |
| #include "rive/math/vec2d.hpp" |
| #include <stdio.h> |
| |
| namespace rive |
| { |
| class Weight : public WeightBase |
| { |
| private: |
| Vec2D m_Translation; |
| |
| public: |
| Vec2D& translation() { return m_Translation; } |
| |
| StatusCode onAddedDirty(CoreContext* context) override; |
| #ifdef WITH_RIVE_EDITOR |
| void editorParentChanged(ContainerComponent* from, |
| ContainerComponent* to) override; |
| #endif |
| |
| static Vec2D deform(Vec2D inPoint, |
| unsigned int indices, |
| unsigned int weights, |
| const Mat2D& world, |
| const float* boneTransforms); |
| }; |
| } // namespace rive |
| |
| #endif |