update no_op_renderer for mesh
diff --git a/test/no_op_renderer.hpp b/test/no_op_renderer.hpp index 6610dec..140f7e9 100644 --- a/test/no_op_renderer.hpp +++ b/test/no_op_renderer.hpp
@@ -87,6 +87,7 @@ void drawImage(RenderImage* image, BlendMode value, float opacity) override {} + void drawMesh(const RenderMesh*, const RenderShader*, BlendMode, float) override {} }; } // namespace rive