update no_op_renderer for mesh
diff --git a/test/no_op_renderer.hpp b/test/no_op_renderer.hpp
index 6610dec..140f7e9 100644
--- a/test/no_op_renderer.hpp
+++ b/test/no_op_renderer.hpp
@@ -87,6 +87,7 @@
         void drawImage(RenderImage* image,
                        BlendMode value,
                        float opacity) override {}
+        void drawMesh(const RenderMesh*, const RenderShader*, BlendMode, float) override {}
     };
 
 } // namespace rive