#include "rive/importers/state_machine_listener_importer.hpp" | |
#include "rive/animation/state_machine_listener.hpp" | |
using namespace rive; | |
StateMachineListenerImporter::StateMachineListenerImporter(StateMachineListener* listener) : | |
m_StateMachineListener(listener) {} | |
void StateMachineListenerImporter::addInputChange(ListenerInputChange* change) { | |
m_StateMachineListener->addInputChange(change); | |
} | |
StatusCode StateMachineListenerImporter::resolve() { return StatusCode::Ok; } |