| #ifndef _RIVE_NOOP_FACTORY_HPP_ | |
| #define _RIVE_NOOP_FACTORY_HPP_ | |
| #include <rive/renderer.hpp> | |
| #include <rive/factory.hpp> | |
| namespace rive { | |
| class NoOpFactory : public Factory { | |
| rcp<RenderBuffer> makeBufferU16(Span<const uint16_t>) override; | |
| rcp<RenderBuffer> makeBufferU32(Span<const uint32_t>) override; | |
| rcp<RenderBuffer> makeBufferF32(Span<const float>) override; | |
| rcp<RenderShader> makeLinearGradient(float sx, float sy, | |
| float ex, float ey, | |
| const ColorInt colors[], // [count] | |
| const float stops[], // [count] | |
| int count, | |
| RenderTileMode, | |
| const Mat2D* localMatrix = nullptr) override; | |
| rcp<RenderShader> makeRadialGradient(float cx, float cy, float radius, | |
| const ColorInt colors[], // [count] | |
| const float stops[], // [count] | |
| int count, | |
| RenderTileMode, | |
| const Mat2D* localMatrix = nullptr) override; | |
| std::unique_ptr<RenderPath> makeRenderPath(Span<const Vec2D> points, | |
| Span<const uint8_t> verbs, | |
| FillRule) override; | |
| std::unique_ptr<RenderPath> makeEmptyRenderPath() override; | |
| std::unique_ptr<RenderPaint> makeRenderPaint() override; | |
| std::unique_ptr<RenderImage> decodeImage(Span<const uint8_t>) override; | |
| }; | |
| static NoOpFactory gNoOpFactory; | |
| } // namespace rive | |
| #endif |