| #ifndef _RIVE_BONE_HPP_ | |
| #define _RIVE_BONE_HPP_ | |
| #include "rive/generated/bones/bone_base.hpp" | |
| #include <stdio.h> | |
| #include <vector> | |
| namespace rive { | |
| class Constraint; | |
| class Bone : public BoneBase { | |
| private: | |
| std::vector<Bone*> m_ChildBones; | |
| std::vector<Constraint*> m_PeerConstraints; | |
| public: | |
| StatusCode onAddedClean(CoreContext* context) override; | |
| float x() const override; | |
| float y() const override; | |
| inline const std::vector<Bone*> childBones() { return m_ChildBones; } | |
| void addChildBone(Bone* bone); | |
| void tipWorldTranslation(Vec2D& result); | |
| void addPeerConstraint(Constraint* peer); | |
| const std::vector<Constraint*>& peerConstraints() const { return m_PeerConstraints; } | |
| private: | |
| void lengthChanged() override; | |
| }; | |
| } // namespace rive | |
| #endif |