| #ifndef _RIVE_ANIMATION_STATE_HPP_ | |
| #define _RIVE_ANIMATION_STATE_HPP_ | |
| #include "rive/generated/animation/animation_state_base.hpp" | |
| #include <stdio.h> | |
| namespace rive { | |
| class LinearAnimation; | |
| class ArtboardInstance; | |
| class StateMachineLayerImporter; | |
| class AnimationState : public AnimationStateBase { | |
| friend class StateMachineLayerImporter; | |
| private: | |
| LinearAnimation* m_Animation = nullptr; | |
| public: | |
| const LinearAnimation* animation() const { return m_Animation; } | |
| std::unique_ptr<StateInstance> makeInstance(ArtboardInstance*) const override; | |
| }; | |
| } // namespace rive | |
| #endif |