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#ifndef _RIVE_TEXT_INPUT_SELECTION_HPP_
#define _RIVE_TEXT_INPUT_SELECTION_HPP_
#include "rive/generated/text/text_input_selection_base.hpp"
namespace rive
{
class TextInputSelection : public TextInputSelectionBase
{
public:
Core* hitTest(HitInfo*, const Mat2D&) override;
ShapePaintPath* localClockwisePath() override;
};
} // namespace rive
#endif