| #ifndef _RIVE_STATE_MACHINE_FIRE_TRIGGER_HPP_ |
| #define _RIVE_STATE_MACHINE_FIRE_TRIGGER_HPP_ |
| #include "rive/generated/animation/state_machine_fire_trigger_base.hpp" |
| #include <stdio.h> |
| namespace rive |
| { |
| class StateMachineFireTrigger : public StateMachineFireTriggerBase |
| { |
| public: |
| void perform(StateMachineInstance* stateMachineInstance) const override; |
| void decodeViewModelPathIds(Span<const uint8_t> value) override; |
| void copyViewModelPathIds( |
| const StateMachineFireTriggerBase& object) override; |
| |
| protected: |
| std::vector<uint32_t> m_viewModelPathIdsBuffer; |
| }; |
| } // namespace rive |
| |
| #endif |