| dofile('rive_tools_project.lua') | |
| if not _OPTIONS['for_unreal'] then | |
| rive_tools_project('bench', _OPTIONS['os'] == 'ios' and 'StaticLib' or 'ConsoleApp') | |
| do | |
| files({ 'bench/*.cpp' }) | |
| end | |
| end | |
| rive_tools_project('gms', 'RiveTool') | |
| do | |
| files({ 'gm/*.cpp' }) | |
| filter({ 'options:for_unreal' }) | |
| do | |
| defines({ 'RIVE_UNREAL' }) | |
| end | |
| end | |
| rive_tools_project('goldens', 'RiveTool') | |
| do | |
| exceptionhandling('On') | |
| files({ 'goldens/goldens.cpp' }) | |
| filter({ 'options:for_unreal' }) | |
| do | |
| defines({ 'RIVE_UNREAL' }) | |
| end | |
| end | |
| rive_tools_project('player', 'RiveTool') | |
| do | |
| files({ 'player/player.cpp' }) | |
| end |