| /* |
| * Copyright 2022 Rive |
| */ |
| |
| #pragma once |
| |
| #include "rive/math/raw_path.hpp" |
| #include "rive/renderer.hpp" |
| #include "rive/renderer/draw.hpp" |
| #include "rive_render_paint.hpp" |
| |
| namespace rive |
| { |
| // RenderPath implementation for Rive's pixel local storage renderer. |
| class RiveRenderPath : public LITE_RTTI_OVERRIDE(RenderPath, RiveRenderPath) |
| { |
| public: |
| RiveRenderPath() = default; |
| RiveRenderPath(FillRule fillRule, RawPath& rawPath); |
| |
| void rewind() override; |
| void fillRule(FillRule rule) override |
| { |
| if (m_fillRule == rule) |
| { |
| return; |
| } |
| m_fillRule = rule; |
| // Most cached draws can be used interchangeably with any fill rule, but |
| // if there is a triangulator, it needs to be invalidated when the fill |
| // rule changes. |
| if (m_cachedElements[CACHE_FILLED].draw != nullptr && |
| m_cachedElements[CACHE_FILLED].draw->triangulator() != nullptr) |
| { |
| invalidateDrawCache(CACHE_FILLED); |
| } |
| } |
| |
| void moveTo(float x, float y) override; |
| void lineTo(float x, float y) override; |
| void cubicTo(float ox, float oy, float ix, float iy, float x, float y) |
| override; |
| void close() override; |
| |
| void addPath(CommandPath* p, const Mat2D& m) override |
| { |
| addRenderPath(p->renderPath(), m); |
| } |
| void addRenderPath(RenderPath* path, const Mat2D& matrix) override; |
| |
| const RawPath& getRawPath() const { return m_rawPath; } |
| FillRule getFillRule() const { return m_fillRule; } |
| |
| const AABB& getBounds() const; |
| // Approximates the area of the path by linearizing it with a coarse |
| // tolerance of 8px in artboard space. |
| constexpr static float kCoarseAreaTolerance = 8; |
| float getCoarseArea() const; |
| // Determine if the path's signed, post-transform area is positive. |
| bool isClockwiseDominant(const Mat2D& viewMatrix) const; |
| uint64_t getRawPathMutationID() const; |
| |
| // Feathering does not always look like a blur when there is strong |
| // curvature. This method returns a copy of the path with flatter curves |
| // that will more accurately depict a gaussian blur when drawn with the |
| // given feather. |
| // |
| // TODO: Move this work to the GPU. |
| rcp<RiveRenderPath> makeSoftenedCopyForFeathering(float feather, |
| float matrixMaxScale); |
| |
| #ifdef DEBUG |
| // Allows ref holders to guarantee the rawPath doesn't mutate during a |
| // specific time. |
| void lockRawPathMutations() const { ++m_rawPathMutationLockCount; } |
| void unlockRawPathMutations() const |
| { |
| assert(m_rawPathMutationLockCount > 0); |
| --m_rawPathMutationLockCount; |
| } |
| #endif |
| |
| private: |
| FillRule m_fillRule = FillRule::nonZero; |
| RawPath m_rawPath; |
| mutable AABB m_bounds; |
| mutable float m_coarseArea; |
| mutable uint64_t m_rawPathMutationID; |
| |
| enum Dirt |
| { |
| kPathBoundsDirt = 1 << 0, |
| kRawPathMutationIDDirt = 1 << 1, |
| kPathCoarseAreaDirt = 1 << 2, |
| kAllDirt = ~0, |
| }; |
| |
| mutable uint32_t m_dirt = kAllDirt; |
| RIVE_DEBUG_CODE(mutable int m_rawPathMutationLockCount = 0;) |
| |
| public: |
| void invalidateDrawCache() const |
| { |
| invalidateDrawCache(CACHE_STROKED); |
| invalidateDrawCache(CACHE_FILLED); |
| } |
| |
| void invalidateDrawCache(int index) const |
| { |
| m_cachedElements[index].draw = nullptr; |
| } |
| |
| void setDrawCache(gpu::RiveRenderPathDraw* drawCache, |
| const Mat2D& mat, |
| rive::RiveRenderPaint* riveRenderPaint) const; |
| |
| gpu::DrawUniquePtr getDrawCache(const Mat2D& matrix, |
| const RiveRenderPaint* paint, |
| FillRule fillRule, |
| TrivialBlockAllocator* allocator, |
| const gpu::RenderContext::FrameDescriptor&, |
| gpu::InterlockMode interlockMode) const; |
| |
| private: |
| enum |
| { |
| CACHE_STROKED, |
| CACHE_FILLED, |
| NUM_CACHES, |
| }; |
| struct CacheElements |
| { |
| gpu::RiveRenderPathDraw* draw = nullptr; |
| float xx; |
| float xy; |
| float yx; |
| float yy; |
| }; |
| mutable CacheElements m_cachedElements[NUM_CACHES]; |
| mutable float m_cachedThickness; |
| mutable StrokeJoin m_cachedJoin; |
| mutable StrokeCap m_cachedCap; |
| mutable float m_cachedFeather; |
| }; |
| } // namespace rive |