| #ifndef _RIVE_LAYOUT_COMPONENT_HPP_ | |
| #define _RIVE_LAYOUT_COMPONENT_HPP_ | |
| #include "rive/advance_flags.hpp" | |
| #include "rive/animation/keyframe_interpolator.hpp" | |
| #include "rive/drawable.hpp" | |
| #include "rive/generated/layout_component_base.hpp" | |
| #include "rive/layout/layout_measure_mode.hpp" | |
| #include "rive/math/raw_path.hpp" | |
| #include "rive/shapes/rectangle.hpp" | |
| #include "rive/shapes/shape_paint_container.hpp" | |
| #include "rive/advancing_component.hpp" | |
| #include "rive/layout/layout_enums.hpp" | |
| namespace rive | |
| { | |
| class AABB; | |
| class KeyFrameInterpolator; | |
| struct LayoutData; | |
| class LayoutComponentStyle; | |
| class LayoutConstraint; | |
| class Layout | |
| { | |
| public: | |
| Layout() : m_left(0.0f), m_top(0.0f), m_width(0.0f), m_height(0.0f) {} | |
| Layout(float left, float top, float width, float height) : | |
| m_left(left), m_top(top), m_width(width), m_height(height) | |
| {} | |
| bool operator==(const Layout& o) const | |
| { | |
| return m_left == o.m_left && m_top == o.m_top && m_width == o.m_width && | |
| m_height == o.m_height; | |
| } | |
| bool operator!=(const Layout& o) const { return !(*this == o); } | |
| static Layout lerp(const Layout& from, const Layout& to, float f) | |
| { | |
| float fi = 1.0f - f; | |
| return Layout(to.m_left * f + from.m_left * fi, | |
| to.m_top * f + from.m_top * fi, | |
| to.m_width * f + from.m_width * fi, | |
| to.m_height * f + from.m_height * fi); | |
| } | |
| float left() const { return m_left; } | |
| float top() const { return m_top; } | |
| float width() const { return m_width; } | |
| float height() const { return m_height; } | |
| private: | |
| float m_left; | |
| float m_top; | |
| float m_width; | |
| float m_height; | |
| }; | |
| class LayoutPadding | |
| { | |
| public: | |
| LayoutPadding() : m_left(0.0f), m_top(0.0f), m_right(0.0f), m_bottom(0.0f) | |
| {} | |
| LayoutPadding(float left, float top, float right, float bottom) : | |
| m_left(left), m_top(top), m_right(right), m_bottom(bottom) | |
| {} | |
| bool operator==(const LayoutPadding& o) const | |
| { | |
| return m_left == o.m_left && m_top == o.m_top && m_right == o.m_right && | |
| m_bottom == o.m_bottom; | |
| } | |
| bool operator!=(const LayoutPadding& o) const { return !(*this == o); } | |
| float left() const { return m_left; } | |
| float top() const { return m_top; } | |
| float right() const { return m_right; } | |
| float bottom() const { return m_bottom; } | |
| private: | |
| float m_left; | |
| float m_top; | |
| float m_right; | |
| float m_bottom; | |
| }; | |
| struct LayoutAnimationData | |
| { | |
| float elapsedSeconds = 0.0f; | |
| Layout from; | |
| Layout to; | |
| Layout interpolate(float f) const { return Layout::lerp(from, to, f); } | |
| void copy(const LayoutAnimationData& from); | |
| }; | |
| class LayoutComponent : public LayoutComponentBase, | |
| public ProxyDrawing, | |
| public ShapePaintContainer, | |
| public AdvancingComponent, | |
| public InterpolatorHost | |
| { | |
| protected: | |
| LayoutComponentStyle* m_style = nullptr; | |
| LayoutData* m_layoutData; | |
| Layout m_layout; | |
| LayoutPadding m_layoutPadding; | |
| LayoutAnimationData m_animationDataA; | |
| LayoutAnimationData m_animationDataB; | |
| bool m_isSmoothingAnimation = false; | |
| KeyFrameInterpolator* m_inheritedInterpolator; | |
| LayoutStyleInterpolation m_inheritedInterpolation = | |
| LayoutStyleInterpolation::hold; | |
| float m_inheritedInterpolationTime = 0; | |
| Rectangle m_backgroundRect; | |
| rcp<RenderPath> m_backgroundPath; | |
| rcp<RenderPath> m_clipPath; | |
| DrawableProxy m_proxy; | |
| bool m_displayChanged = false; | |
| std::vector<LayoutConstraint*> m_layoutConstraints; | |
| Artboard* getArtboard() override { return artboard(); } | |
| LayoutAnimationData* currentAnimationData(); | |
| LayoutComponent* layoutParent() | |
| { | |
| auto p = parent(); | |
| while (p != nullptr) | |
| { | |
| if (p->is<LayoutComponent>()) | |
| { | |
| return p->as<LayoutComponent>(); | |
| } | |
| p = p->parent(); | |
| } | |
| return nullptr; | |
| } | |
| bool isDisplayHidden() const; | |
| void propagateCollapse(bool collapse); | |
| bool collapse(bool value) override; | |
| private: | |
| float m_widthOverride = NAN; | |
| int m_widthUnitValueOverride = -1; | |
| float m_heightOverride = NAN; | |
| int m_heightUnitValueOverride = -1; | |
| bool m_parentIsRow = true; | |
| bool m_widthIntrinsicallySizeOverride = false; | |
| bool m_heightIntrinsicallySizeOverride = false; | |
| float m_forcedWidth = NAN; | |
| float m_forcedHeight = NAN; | |
| #ifdef WITH_RIVE_LAYOUT | |
| protected: | |
| void syncLayoutChildren(); | |
| void propagateSizeToChildren(ContainerComponent* component); | |
| bool applyInterpolation(float elapsedSeconds, bool animate = true); | |
| protected: | |
| void calculateLayout(); | |
| #endif | |
| public: | |
| LayoutComponentStyle* style() { return m_style; } | |
| void style(LayoutComponentStyle* style) { m_style = style; } | |
| void draw(Renderer* renderer) override; | |
| void drawProxy(Renderer* renderer) override; | |
| bool isProxyHidden() override { return isHidden(); } | |
| Core* hitTest(HitInfo*, const Mat2D&) override; | |
| DrawableProxy* proxy() { return &m_proxy; }; | |
| virtual void updateRenderPath(); | |
| void update(ComponentDirt value) override; | |
| void onDirty(ComponentDirt value) override; | |
| AABB layoutBounds() | |
| { | |
| return AABB::fromLTWH(m_layout.left(), | |
| m_layout.top(), | |
| m_layout.width(), | |
| m_layout.height()); | |
| } | |
| AABB localBounds() const override | |
| { | |
| return AABB::fromLTWH(0.0f, 0.0f, m_layout.width(), m_layout.height()); | |
| } | |
| AABB worldBounds() const | |
| { | |
| auto transform = worldTransform(); | |
| return AABB::fromLTWH(transform[4], | |
| transform[5], | |
| m_layout.width(), | |
| m_layout.height()); | |
| } | |
| float x() const override { return layoutX(); } | |
| float y() const override { return layoutY(); } | |
| float layoutX() const { return m_layout.left(); } | |
| float layoutY() const { return m_layout.top(); } | |
| float layoutWidth() { return m_layout.width(); } | |
| float layoutHeight() { return m_layout.height(); } | |
| float innerWidth() | |
| { | |
| return m_layout.width() - m_layoutPadding.left() - | |
| m_layoutPadding.right(); | |
| } | |
| float innerHeight() | |
| { | |
| return m_layout.height() - m_layoutPadding.top() - | |
| m_layoutPadding.bottom(); | |
| } | |
| float paddingLeft() { return m_layoutPadding.left(); } | |
| float paddingRight() { return m_layoutPadding.right(); } | |
| float paddingTop() { return m_layoutPadding.top(); } | |
| float paddingBottom() { return m_layoutPadding.bottom(); } | |
| // We provide a way for nested artboards (or other objects) to override this | |
| // layout's width/height and unit values. | |
| void widthOverride(float width, int unitValue = 1, bool isRow = true); | |
| void heightOverride(float height, int unitValue = 1, bool isRow = true); | |
| void widthIntrinsicallySizeOverride(bool intrinsic); | |
| void heightIntrinsicallySizeOverride(bool intrinsic); | |
| virtual bool canHaveOverrides() { return false; } | |
| bool mainAxisIsRow(); | |
| bool mainAxisIsColumn(); | |
| bool overridesKeyedInterpolation(int propertyKey) override; | |
| bool hasShapePaints() const { return m_ShapePaints.size() > 0; } | |
| const Rectangle* backgroundRect() const { return &m_backgroundRect; } | |
| RenderPath* backgroundPath() const { return m_backgroundPath.get(); } | |
| bool advanceComponent(float elapsedSeconds, | |
| AdvanceFlags flags = AdvanceFlags::Animate | | |
| AdvanceFlags::NewFrame) override; | |
| bool isHidden() const override; | |
| float forcedWidth() { return m_forcedWidth; } | |
| float forcedHeight() { return m_forcedHeight; } | |
| void forcedWidth(float width); | |
| void forcedHeight(float height); | |
| void updateConstraints() override; | |
| void addLayoutConstraint(LayoutConstraint* constraint); | |
| LayoutComponent(); | |
| ~LayoutComponent(); | |
| #ifdef WITH_RIVE_LAYOUT | |
| void syncStyle(); | |
| virtual void propagateSize(); | |
| void updateLayoutBounds(bool animate = true); | |
| StatusCode onAddedDirty(CoreContext* context) override; | |
| StatusCode onAddedClean(CoreContext* context) override; | |
| bool advance(float elapsedSeconds); | |
| bool animates(); | |
| LayoutAnimationStyle animationStyle(); | |
| KeyFrameInterpolator* interpolator(); | |
| LayoutStyleInterpolation interpolation(); | |
| float interpolationTime(); | |
| void cascadeAnimationStyle(LayoutStyleInterpolation inheritedInterpolation, | |
| KeyFrameInterpolator* inheritedInterpolator, | |
| float inheritedInterpolationTime); | |
| void setInheritedInterpolation( | |
| LayoutStyleInterpolation inheritedInterpolation, | |
| KeyFrameInterpolator* inheritedInterpolator, | |
| float inheritedInterpolationTime); | |
| void clearInheritedInterpolation(); | |
| void interruptAnimation(); | |
| bool isLeaf(); | |
| void positionTypeChanged(); | |
| void scaleTypeChanged(); | |
| void displayChanged(); | |
| void flexDirectionChanged(); | |
| #endif | |
| void buildDependencies() override; | |
| void markLayoutNodeDirty(); | |
| void markLayoutStyleDirty(); | |
| void clipChanged() override; | |
| void widthChanged() override; | |
| void heightChanged() override; | |
| void styleIdChanged() override; | |
| void fractionalWidthChanged() override; | |
| void fractionalHeightChanged() override; | |
| Vec2D measureLayout(float width, | |
| LayoutMeasureMode widthMode, | |
| float height, | |
| LayoutMeasureMode heightMode) override; | |
| }; | |
| } // namespace rive | |
| #endif |