blob: a93dc59621f6bd5e97b37a7c93a5cc0dd5398b7b [file] [log] [blame]
#ifndef _RIVE_TRANSITION_BOOL_CONDITION_HPP_
#define _RIVE_TRANSITION_BOOL_CONDITION_HPP_
#include "rive/generated/animation/transition_bool_condition_base.hpp"
#include <stdio.h>
namespace rive
{
class TransitionBoolCondition : public TransitionBoolConditionBase
{
public:
bool evaluate(const StateMachineInstance* stateMachineInstance,
StateMachineLayerInstance* layerInstance) const override;
protected:
bool validateInputType(const StateMachineInput* input) const override;
};
} // namespace rive
#endif