| #ifndef _RIVE_FOCUS_ACTION_TRAVERSAL_HPP_ | |
| #define _RIVE_FOCUS_ACTION_TRAVERSAL_HPP_ | |
| #include "rive/generated/animation/focus_action_traversal_base.hpp" | |
| namespace rive | |
| { | |
| class FocusActionTraversal : public FocusActionTraversalBase | |
| { | |
| public: | |
| void perform(StateMachineInstance* stateMachineInstance, | |
| const ListenerInvocation& invocation) const override; | |
| }; | |
| } // namespace rive | |
| #endif |