| #include "rive/animation/state_machine_input.hpp" | |
| #include "rive/importers/import_stack.hpp" | |
| #include "rive/importers/state_machine_importer.hpp" | |
| #include "rive/generated/animation/state_machine_base.hpp" | |
| using namespace rive; | |
| StatusCode StateMachineInput::onAddedDirty(CoreContext* context) { | |
| return StatusCode::Ok; | |
| } | |
| StatusCode StateMachineInput::onAddedClean(CoreContext* context) { | |
| return StatusCode::Ok; | |
| } | |
| StatusCode StateMachineInput::import(ImportStack& importStack) { | |
| auto stateMachineImporter = | |
| importStack.latest<StateMachineImporter>(StateMachineBase::typeKey); | |
| if (stateMachineImporter == nullptr) { | |
| return StatusCode::MissingObject; | |
| } | |
| stateMachineImporter->addInput(this); | |
| return Super::import(importStack); | |
| } |