blob: d1b624e7fe420f6bc180cada6888f34978e89373 [file] [log] [blame]
/*
* Copyright 2022 Rive
*/
#ifndef _RIVE_CG_FACTORY_HPP_
#define _RIVE_CG_FACTORY_HPP_
#include "rive/factory.hpp"
#include <vector>
namespace rive {
class CGFactory : public Factory {
public:
rcp<RenderBuffer> makeBufferU16(Span<const uint16_t>) override;
rcp<RenderBuffer> makeBufferU32(Span<const uint32_t>) override;
rcp<RenderBuffer> makeBufferF32(Span<const float>) override;
rcp<RenderShader> makeLinearGradient(float sx,
float sy,
float ex,
float ey,
const ColorInt colors[], // [count]
const float stops[], // [count]
size_t count) override;
rcp<RenderShader> makeRadialGradient(float cx,
float cy,
float radius,
const ColorInt colors[], // [count]
const float stops[], // [count]
size_t count) override;
std::unique_ptr<RenderPath> makeRenderPath(Span<const Vec2D> points,
Span<const PathVerb> verbs,
FillRule) override;
std::unique_ptr<RenderPath> makeEmptyRenderPath() override;
std::unique_ptr<RenderPaint> makeRenderPaint() override;
std::unique_ptr<RenderImage> decodeImage(Span<const uint8_t>) override;
};
} // namespace rive
#endif