| #ifndef _RIVE_WEIGHT_HPP_ | |
| #define _RIVE_WEIGHT_HPP_ | |
| #include "rive/generated/bones/weight_base.hpp" | |
| #include "rive/math/vec2d.hpp" | |
| #include <stdio.h> | |
| namespace rive { | |
| class Weight : public WeightBase { | |
| private: | |
| Vec2D m_Translation; | |
| public: | |
| Vec2D& translation() { return m_Translation; } | |
| StatusCode onAddedDirty(CoreContext* context) override; | |
| static Vec2D deform(Vec2D inPoint, | |
| unsigned int indices, | |
| unsigned int weights, | |
| const Mat2D& world, | |
| const float* boneTransforms); | |
| }; | |
| } // namespace rive | |
| #endif |