| /* | |
| * Copyright 2022 Rive | |
| */ | |
| #ifndef _RIVE_CG_FACTORY_HPP_ | |
| #define _RIVE_CG_FACTORY_HPP_ | |
| #include "rive/factory.hpp" | |
| #include <vector> | |
| namespace rive | |
| { | |
| class CGFactory : public Factory | |
| { | |
| public: | |
| rcp<RenderBuffer> makeRenderBuffer(RenderBufferType, RenderBufferFlags, size_t) override; | |
| rcp<RenderShader> makeLinearGradient(float sx, | |
| float sy, | |
| float ex, | |
| float ey, | |
| const ColorInt colors[], // [count] | |
| const float stops[], // [count] | |
| size_t count) override; | |
| rcp<RenderShader> makeRadialGradient(float cx, | |
| float cy, | |
| float radius, | |
| const ColorInt colors[], // [count] | |
| const float stops[], // [count] | |
| size_t count) override; | |
| rcp<RenderPath> makeRenderPath(RawPath&, FillRule) override; | |
| rcp<RenderPath> makeEmptyRenderPath() override; | |
| rcp<RenderPaint> makeRenderPaint() override; | |
| rcp<RenderImage> decodeImage(Span<const uint8_t>) override; | |
| }; | |
| } // namespace rive | |
| #endif |