| #ifndef _RIVE_TEXT_VALUE_RUN_HPP_ | |
| #define _RIVE_TEXT_VALUE_RUN_HPP_ | |
| #include "rive/generated/text/text_value_run_base.hpp" | |
| #include "rive/text/utf.hpp" | |
| #include "rive/math/rectangles_to_contour.hpp" | |
| namespace rive | |
| { | |
| class TextStylePaint; | |
| class Text; | |
| class TextValueRun : public TextValueRunBase | |
| { | |
| friend class HitTextRun; | |
| public: | |
| StatusCode onAddedClean(CoreContext* context) override; | |
| StatusCode onAddedDirty(CoreContext* context) override; | |
| TextStylePaint* style() { return m_style; } | |
| void style(TextStylePaint* value) { m_style = value; } | |
| Text* textComponent() const; | |
| void textComponent(Text* value) { m_textComponent = value; }; | |
| uint32_t length() | |
| { | |
| if (m_length == -1) | |
| { | |
| const uint8_t* ptr = (const uint8_t*)text().c_str(); | |
| uint32_t n = 0; | |
| while (*ptr) | |
| { | |
| UTF::NextUTF8(&ptr); | |
| n += 1; | |
| } | |
| m_length = n; | |
| } | |
| return m_length; | |
| } | |
| uint32_t offset() const; | |
| // Reset stored data for hit testing the run. | |
| void resetHitTest(); | |
| // Add a rectangle (usually bounding a glyph) as a hit rect that will be | |
| // used to compute contours when computeHitContours is called. | |
| void addHitRect(const AABB& rect); | |
| // Compute the contours used for hit testing, call resetHitTest to start | |
| // adding hit rects (via addHitRect) again. | |
| void computeHitContours(); | |
| bool hitTestAABB(const Vec2D& position); | |
| bool hitTestHiFi(const Vec2D& position, float hitRadius); | |
| bool isHitTarget() const { return m_isHitTarget; } | |
| void isHitTarget(bool value); | |
| bool hitTestPoint(const Vec2D& position, | |
| bool skipOnUnclipped, | |
| bool isPrimaryHit) override; | |
| protected: | |
| void textChanged() override; | |
| void styleIdChanged() override; | |
| private: | |
| std::unique_ptr<RectanglesToContour> m_rectanglesToContour; | |
| AABB m_localBounds; | |
| bool m_isHitTarget = false; | |
| std::vector<AABB> m_glyphHitRects; | |
| TextStylePaint* m_style = nullptr; | |
| uint32_t m_length = -1; | |
| bool canHitTest() const; | |
| Text* m_textComponent = nullptr; | |
| }; | |
| } // namespace rive | |
| #endif |