blob: 9a21daa05a135b590200e8a01c594975c440b6ab [file]
#include "opengl/opengl_render_paint.hpp"
using namespace rive;
void OpenGLRenderPaint::style(RenderPaintStyle style) { m_PaintStyle = style; }
void OpenGLRenderPaint::color(unsigned int value) {}
void OpenGLRenderPaint::thickness(float value) {}
void OpenGLRenderPaint::join(StrokeJoin value) {}
void OpenGLRenderPaint::cap(StrokeCap value) {}
void OpenGLRenderPaint::blendMode(BlendMode value) {}
void OpenGLRenderPaint::linearGradient(float sx, float sy, float ex, float ey)
{
}
void OpenGLRenderPaint::radialGradient(float sx, float sy, float ex, float ey)
{
}
void OpenGLRenderPaint::addStop(unsigned int color, float stop) {}
void OpenGLRenderPaint::completeGradient() {}
OpenGLRenderPaint::~OpenGLRenderPaint() {}