| #include "opengl/opengl_render_paint.hpp" |
| using namespace rive; |
| |
| void OpenGLRenderPaint::style(RenderPaintStyle style) { m_PaintStyle = style; } |
| |
| void OpenGLRenderPaint::color(unsigned int value) {} |
| |
| void OpenGLRenderPaint::thickness(float value) {} |
| |
| void OpenGLRenderPaint::join(StrokeJoin value) {} |
| |
| void OpenGLRenderPaint::cap(StrokeCap value) {} |
| |
| void OpenGLRenderPaint::blendMode(BlendMode value) {} |
| |
| void OpenGLRenderPaint::linearGradient(float sx, float sy, float ex, float ey) |
| { |
| } |
| |
| void OpenGLRenderPaint::radialGradient(float sx, float sy, float ex, float ey) |
| { |
| } |
| |
| void OpenGLRenderPaint::addStop(unsigned int color, float stop) {} |
| |
| void OpenGLRenderPaint::completeGradient() {} |
| |
| OpenGLRenderPaint::~OpenGLRenderPaint() {} |