blob: aff5c3d6324ccbbfd1451ea31d0e44ccf95955eb [file] [log] [blame]
#ifndef _RIVE_ANIMATION_STATE_HPP_
#define _RIVE_ANIMATION_STATE_HPP_
#include "rive/generated/animation/animation_state_base.hpp"
#include <stdio.h>
namespace rive {
class LinearAnimation;
class ArtboardInstance;
class StateMachineLayerImporter;
class AnimationState : public AnimationStateBase {
friend class StateMachineLayerImporter;
private:
LinearAnimation* m_Animation = nullptr;
public:
const LinearAnimation* animation() const { return m_Animation; }
StateInstance* makeInstance(ArtboardInstance*) const override;
};
} // namespace rive
#endif