| #include "rive/artboard.hpp" | |
| #include "rive/shapes/paint/stroke.hpp" | |
| #include "rive/shapes/paint/stroke_cap.hpp" | |
| #include "rive/shapes/paint/stroke_effect.hpp" | |
| #include "rive/shapes/paint/stroke_join.hpp" | |
| using namespace rive; | |
| PathSpace Stroke::pathSpace() const | |
| { | |
| return transformAffectsStroke() ? PathSpace::Local : PathSpace::World; | |
| } | |
| RenderPaint* Stroke::initRenderPaint(ShapePaintMutator* mutator) | |
| { | |
| auto renderPaint = Super::initRenderPaint(mutator); | |
| renderPaint->style(RenderPaintStyle::stroke); | |
| renderPaint->thickness(thickness()); | |
| renderPaint->cap((StrokeCap)cap()); | |
| renderPaint->join((StrokeJoin)join()); | |
| return renderPaint; | |
| } | |
| bool Stroke::isVisible() const { return Super::isVisible() && thickness() > 0.0f; } | |
| void Stroke::draw(Renderer* renderer, CommandPath* path) | |
| { | |
| if (!isVisible()) | |
| { | |
| return; | |
| } | |
| if (m_Effect != nullptr) | |
| { | |
| /// We're guaranteed to get a metrics path here if we have an effect. | |
| auto factory = artboard()->factory(); | |
| path = m_Effect->effectPath(reinterpret_cast<MetricsPath*>(path), factory); | |
| } | |
| renderer->drawPath(path->renderPath(), renderPaint()); | |
| } | |
| void Stroke::thicknessChanged() | |
| { | |
| assert(m_RenderPaint != nullptr); | |
| m_RenderPaint->thickness(thickness()); | |
| } | |
| void Stroke::capChanged() | |
| { | |
| assert(m_RenderPaint != nullptr); | |
| m_RenderPaint->cap((StrokeCap)cap()); | |
| } | |
| void Stroke::joinChanged() | |
| { | |
| assert(m_RenderPaint != nullptr); | |
| m_RenderPaint->join((StrokeJoin)join()); | |
| } | |
| void Stroke::addStrokeEffect(StrokeEffect* effect) { m_Effect = effect; } | |
| void Stroke::invalidateEffects() | |
| { | |
| if (m_Effect != nullptr) | |
| { | |
| m_Effect->invalidateEffect(); | |
| } | |
| invalidateRendering(); | |
| } | |
| void Stroke::invalidateRendering() | |
| { | |
| assert(m_RenderPaint != nullptr); | |
| m_RenderPaint->invalidateStroke(); | |
| } |