| #include "rive/animation/state_machine.hpp" | |
| #include "rive/artboard.hpp" | |
| #include "rive/importers/artboard_importer.hpp" | |
| #include "rive/animation/state_machine_layer.hpp" | |
| #include "rive/animation/state_machine_input.hpp" | |
| #include "rive/animation/state_machine_listener.hpp" | |
| using namespace rive; | |
| StateMachine::StateMachine() {} | |
| StateMachine::~StateMachine() {} | |
| StatusCode StateMachine::onAddedDirty(CoreContext* context) | |
| { | |
| StatusCode code; | |
| for (auto& object : m_Inputs) | |
| { | |
| if ((code = object->onAddedDirty(context)) != StatusCode::Ok) | |
| { | |
| return code; | |
| } | |
| } | |
| for (auto& object : m_Layers) | |
| { | |
| if ((code = object->onAddedDirty(context)) != StatusCode::Ok) | |
| { | |
| return code; | |
| } | |
| } | |
| for (auto& object : m_Listeners) | |
| { | |
| if ((code = object->onAddedDirty(context)) != StatusCode::Ok) | |
| { | |
| return code; | |
| } | |
| } | |
| return StatusCode::Ok; | |
| } | |
| StatusCode StateMachine::onAddedClean(CoreContext* context) | |
| { | |
| StatusCode code; | |
| for (auto& object : m_Inputs) | |
| { | |
| if ((code = object->onAddedClean(context)) != StatusCode::Ok) | |
| { | |
| return code; | |
| } | |
| } | |
| for (auto& object : m_Layers) | |
| { | |
| if ((code = object->onAddedClean(context)) != StatusCode::Ok) | |
| { | |
| return code; | |
| } | |
| } | |
| for (auto& object : m_Listeners) | |
| { | |
| if ((code = object->onAddedClean(context)) != StatusCode::Ok) | |
| { | |
| return code; | |
| } | |
| } | |
| return StatusCode::Ok; | |
| } | |
| StatusCode StateMachine::import(ImportStack& importStack) | |
| { | |
| auto artboardImporter = importStack.latest<ArtboardImporter>(ArtboardBase::typeKey); | |
| if (artboardImporter == nullptr) | |
| { | |
| return StatusCode::MissingObject; | |
| } | |
| artboardImporter->addStateMachine(this); | |
| return Super::import(importStack); | |
| } | |
| void StateMachine::addLayer(std::unique_ptr<StateMachineLayer> layer) | |
| { | |
| m_Layers.push_back(std::move(layer)); | |
| } | |
| void StateMachine::addInput(std::unique_ptr<StateMachineInput> input) | |
| { | |
| m_Inputs.push_back(std::move(input)); | |
| } | |
| void StateMachine::addListener(std::unique_ptr<StateMachineListener> listener) | |
| { | |
| m_Listeners.push_back(std::move(listener)); | |
| } | |
| const StateMachineInput* StateMachine::input(std::string name) const | |
| { | |
| for (auto& input : m_Inputs) | |
| { | |
| if (input->name() == name) | |
| { | |
| return input.get(); | |
| } | |
| } | |
| return nullptr; | |
| } | |
| const StateMachineInput* StateMachine::input(size_t index) const | |
| { | |
| if (index < m_Inputs.size()) | |
| { | |
| return m_Inputs[index].get(); | |
| } | |
| return nullptr; | |
| } | |
| const StateMachineLayer* StateMachine::layer(std::string name) const | |
| { | |
| for (auto& layer : m_Layers) | |
| { | |
| if (layer->name() == name) | |
| { | |
| return layer.get(); | |
| } | |
| } | |
| return nullptr; | |
| } | |
| const StateMachineLayer* StateMachine::layer(size_t index) const | |
| { | |
| if (index < m_Layers.size()) | |
| { | |
| return m_Layers[index].get(); | |
| } | |
| return nullptr; | |
| } | |
| const StateMachineListener* StateMachine::listener(size_t index) const | |
| { | |
| if (index < m_Listeners.size()) | |
| { | |
| return m_Listeners[index].get(); | |
| } | |
| return nullptr; | |
| } |