#include "rive/shapes/mesh_vertex.hpp" | |
#include "rive/shapes/mesh.hpp" | |
using namespace rive; | |
void MeshVertex::markGeometryDirty() { parent()->as<Mesh>()->markDrawableDirty(); } | |
StatusCode MeshVertex::onAddedDirty(CoreContext* context) { | |
StatusCode code = Super::onAddedDirty(context); | |
if (code != StatusCode::Ok) { | |
return code; | |
} | |
if (!parent()->is<Mesh>()) { | |
return StatusCode::MissingObject; | |
} | |
parent()->as<Mesh>()->addVertex(this); | |
return StatusCode::Ok; | |
} |