Demo: Fixed "Log" demo not initializing properly, leading to the first line not showing before a Clear. (#2318) [@bluescan]
diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt
index d30b353..61b84a5 100644
--- a/docs/CHANGELOG.txt
+++ b/docs/CHANGELOG.txt
@@ -44,6 +44,7 @@
- ImFontAtlas: Added 0x2000-0x206F general punctuation range to default ChineseFull/ChineseSimplifiedCommon ranges. (#2093)
- ImFontAtlas: FreeType: Added support for imgui allocators + custom FreeType only SetAllocatorFunctions. (#2285) [@Vuhdo]
- ImFontAtlas: FreeType: Fixed using imgui_freetype.cpp in unity builds. (#2302)
+- Demo: Fixed "Log" demo not initializing properly, leading to the first line not showing before a Clear. (#2318) [@bluescan]
- Examples: Win32: Using GetForegroundWindow()+IsChild() instead of GetActiveWindow() to be compatible with windows created
in a different thread or parent. (#1951, #2087, #2156, #2232) [many people]
- Examples: Win32: Added support for XInput games (if ImGuiConfigFlags_NavEnableGamepad is enabled).
diff --git a/imgui_demo.cpp b/imgui_demo.cpp
index 6fbde69..68dc8b1 100644
--- a/imgui_demo.cpp
+++ b/imgui_demo.cpp
@@ -3397,6 +3397,12 @@
ImVector<int> LineOffsets; // Index to lines offset. We maintain this with AddLog() calls, allowing us to have a random access on lines
bool ScrollToBottom;
+ ExampleAppLog()
+ {
+ ScrollToBottom = false;
+ Clear();
+ }
+
void Clear()
{
Buf.clear();