Nav: Changed internal flag to NoNavDefaultFocus to be false by allow, and more consistent (#787)
diff --git a/imgui.cpp b/imgui.cpp
index 56feaa3..750b5e5 100644
--- a/imgui.cpp
+++ b/imgui.cpp
@@ -2189,9 +2189,9 @@
         if (g.NavInitDefaultRequest && g.NavLayer == window->DC.NavLayerCurrent)
         {
             // Even if 'ImGuiItemFlags_AllowNavDefaultFocus' is off (typically collapse/close button) we record the first ResultId so they can be used as fallback
-            if (window->DC.ItemFlags & ImGuiItemFlags_AllowNavDefaultFocus)
+            if (!(window->DC.ItemFlags & ImGuiItemFlags_NoNavDefaultFocus))
                 g.NavInitDefaultRequest = g.NavInitDefaultResultExplicit = false; // Found a match, clear request
-            if (g.NavInitDefaultResultId == 0 || (window->DC.ItemFlags & ImGuiItemFlags_AllowNavDefaultFocus))
+            if (g.NavInitDefaultResultId == 0 || !(window->DC.ItemFlags & ImGuiItemFlags_NoNavDefaultFocus))
             {
                 g.NavInitDefaultResultId = *id;
                 g.NavInitDefaultResultRectRel = nav_bb_rel;
@@ -5242,7 +5242,7 @@
         {
             // Close & collapse button are on layer 1 (same as menus) and don't default focus
             const ImGuiItemFlags backup_item_options = window->DC.ItemFlags;
-            window->DC.ItemFlags &= ~ImGuiItemFlags_AllowNavDefaultFocus;
+            window->DC.ItemFlags |= ImGuiItemFlags_NoNavDefaultFocus;
             window->DC.NavLayerCurrent++;
 
             // Collapse button
diff --git a/imgui_internal.h b/imgui_internal.h
index b604262..2aa49ba 100644
--- a/imgui_internal.h
+++ b/imgui_internal.h
@@ -167,6 +167,7 @@
 // Types
 //-----------------------------------------------------------------------------
 
+// NB: Most of those flags are handled by ButtonBehavior(), but some as for the higher level ButtonEx() function only.
 enum ImGuiButtonFlags_
 {
     ImGuiButtonFlags_Repeat                 = 1 << 0,   // hold to repeat
@@ -637,9 +638,9 @@
     ImGuiItemFlags_AllowKeyboardFocus           = 1 << 0,  // true
     ImGuiItemFlags_ButtonRepeat                 = 1 << 1,  // false    // Button() will return true multiple times based on io.KeyRepeatDelay and io.KeyRepeatRate settings.
     //ImGuiItemFlags_Disabled                   = 1 << 2,  // false    // All widgets appears are disabled
-    ImGuiItemFlags_AllowNavDefaultFocus         = 1 << 3,  // true
+    ImGuiItemFlags_NoNavDefaultFocus            = 1 << 3,  // true
     ImGuiItemFlags_SelectableDontClosePopup     = 1 << 4,  // false    // MenuItem/Selectable() automatically closes current Popup window
-    ImGuiItemFlags_Default_                     = ImGuiItemFlags_AllowKeyboardFocus|ImGuiItemFlags_AllowNavDefaultFocus
+    ImGuiItemFlags_Default_                     = ImGuiItemFlags_AllowKeyboardFocus
 };
 
 // Transient per-window data, reset at the beginning of the frame