Examples: SDL3+OpenGL: Update for API changes: SDL_GL_DeleteContext() renamed to SDL_GL_DestroyContext().
diff --git a/examples/example_sdl3_opengl3/main.cpp b/examples/example_sdl3_opengl3/main.cpp
index 7ce36b4..c4eee77 100644
--- a/examples/example_sdl3_opengl3/main.cpp
+++ b/examples/example_sdl3_opengl3/main.cpp
@@ -196,7 +196,7 @@
     ImGui_ImplSDL3_Shutdown();
     ImGui::DestroyContext();
 
-    SDL_GL_DeleteContext(gl_context);
+    SDL_GL_DestroyContext(gl_context);
     SDL_DestroyWindow(window);
     SDL_Quit();