IO: added io.PlatformOpenInShellFn handler to open a link/folder/file in OS shell, added IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS. (#7660)
diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt
index a0957c5..87038d9 100644
--- a/docs/CHANGELOG.txt
+++ b/docs/CHANGELOG.txt
@@ -43,6 +43,9 @@
Other changes:
+- IO: added io.PlatformOpenInShellFn handler to open a link/folder/file in OS shell. (#7660)
+ Default to use ShellExecute() under Windows, and system("") under Mac/Linux/etc.
+ Added IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS to disable default implementation.
- Debug Tools: Added IMGUI_DEBUG_LOG(), ImGui::DebugLog() in public API. (#5855)
Debug log entries add a imgui frame counter prefix + are redirected to ShowDebugLogWindow() and
other configurable locations. Always call IMGUI_DEBUG_LOG() for maximum stripping in caller code.
diff --git a/imconfig.h b/imconfig.h
index 1feaa6e..62365fb 100644
--- a/imconfig.h
+++ b/imconfig.h
@@ -42,6 +42,7 @@
//#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] [Default with non-Visual Studio compilers] Don't implement default IME handler (won't require imm32.lib/.a)
//#define IMGUI_DISABLE_WIN32_FUNCTIONS // [Win32] Won't use and link with any Win32 function (clipboard, IME).
//#define IMGUI_ENABLE_OSX_DEFAULT_CLIPBOARD_FUNCTIONS // [OSX] Implement default OSX clipboard handler (need to link with '-framework ApplicationServices', this is why this is not the default).
+//#define IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS // Don't implement default io.PlatformOpenInShellFn() handler (Win32: ShellExecute(), require shell32.lib/.a, Mac/Linux: use system("")).
//#define IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS // Don't implement ImFormatString/ImFormatStringV so you can implement them yourself (e.g. if you don't want to link with vsnprintf)
//#define IMGUI_DISABLE_DEFAULT_MATH_FUNCTIONS // Don't implement ImFabs/ImSqrt/ImPow/ImFmod/ImCos/ImSin/ImAcos/ImAtan2 so you can implement them yourself.
//#define IMGUI_DISABLE_FILE_FUNCTIONS // Don't implement ImFileOpen/ImFileClose/ImFileRead/ImFileWrite and ImFileHandle at all (replace them with dummies)
diff --git a/imgui.cpp b/imgui.cpp
index 239dc22..0e34267 100644
--- a/imgui.cpp
+++ b/imgui.cpp
@@ -1015,7 +1015,7 @@
#endif
// [Windows] OS specific includes (optional)
-#if defined(_WIN32) && defined(IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS) && defined(IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS) && defined(IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS)
+#if defined(_WIN32) && defined(IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS) && defined(IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS) && defined(IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS) && defined(IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS)
#define IMGUI_DISABLE_WIN32_FUNCTIONS
#endif
#if defined(_WIN32) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS)
@@ -1034,6 +1034,7 @@
// The UWP and GDK Win32 API subsets don't support clipboard nor IME functions
#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS
#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS
+#define IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS
#endif
#endif
@@ -1124,6 +1125,7 @@
static const char* GetClipboardTextFn_DefaultImpl(void* user_data_ctx);
static void SetClipboardTextFn_DefaultImpl(void* user_data_ctx, const char* text);
static void SetPlatformImeDataFn_DefaultImpl(ImGuiViewport* viewport, ImGuiPlatformImeData* data);
+static void PlatformOpenInShellFn_DefaultImpl(ImGuiContext* ctx, const char* path);
namespace ImGui
{
@@ -1369,6 +1371,7 @@
// Note: Initialize() will setup default clipboard/ime handlers.
BackendPlatformName = BackendRendererName = NULL;
BackendPlatformUserData = BackendRendererUserData = BackendLanguageUserData = NULL;
+ PlatformOpenInShellUserData = NULL;
PlatformLocaleDecimalPoint = '.';
// Input (NB: we already have memset zero the entire structure!)
@@ -3712,6 +3715,7 @@
g.IO.GetClipboardTextFn = GetClipboardTextFn_DefaultImpl; // Platform dependent default implementations
g.IO.SetClipboardTextFn = SetClipboardTextFn_DefaultImpl;
g.IO.ClipboardUserData = (void*)&g; // Default implementation use the ImGuiContext as user data (ideally those would be arguments to the function)
+ g.IO.PlatformOpenInShellFn = PlatformOpenInShellFn_DefaultImpl;
g.IO.SetPlatformImeDataFn = SetPlatformImeDataFn_DefaultImpl;
// Create default viewport
@@ -14200,6 +14204,10 @@
//-----------------------------------------------------------------------------
// [SECTION] PLATFORM DEPENDENT HELPERS
//-----------------------------------------------------------------------------
+// - Default clipboard handlers
+// - Default shell function handlers
+// - Default IME handlers
+//-----------------------------------------------------------------------------
#if defined(_WIN32) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS) && !defined(IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS)
@@ -14325,7 +14333,36 @@
g.ClipboardHandlerData[(int)(text_end - text)] = 0;
}
+#endif // Default clipboard handlers
+
+//-----------------------------------------------------------------------------
+
+#if defined(_WIN32) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS) && !defined(IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS)
+#include <shellapi.h> // ShellExecuteA()
+#ifdef _MSC_VER
+#pragma comment(lib, "shell32")
#endif
+static void PlatformOpenInShellFn_DefaultImpl(ImGuiContext*, const char* path)
+{
+ ::ShellExecuteA(NULL, "open", path, NULL, NULL, SW_SHOWDEFAULT);
+}
+#elif !defined(IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS))
+static void PlatformOpenInShellFn_DefaultImpl(ImGuiContext*, const char* path)
+{
+#if __APPLE__
+ const char* open_executable = "open";
+#else
+ const char* open_executable = "xdg-open";
+#endif
+ ImGuiTextBuffer buf;
+ buf.appendf("%s \"%s\"", open_executable, path);
+ system(buf.c_str());
+}
+#else
+static void PlatformOpenInShellFn_DefaultImpl(ImGuiContext*, const char*) {}
+#endif // Default shell handlers
+
+//-----------------------------------------------------------------------------
// Win32 API IME support (for Asian languages, etc.)
#if defined(_WIN32) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS) && !defined(IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS)
@@ -14363,7 +14400,7 @@
static void SetPlatformImeDataFn_DefaultImpl(ImGuiViewport*, ImGuiPlatformImeData*) {}
-#endif
+#endif // Default IME handlers
//-----------------------------------------------------------------------------
// [SECTION] METRICS/DEBUGGER WINDOW
diff --git a/imgui.h b/imgui.h
index 21728df..20529dd 100644
--- a/imgui.h
+++ b/imgui.h
@@ -28,7 +28,7 @@
// Library Version
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
#define IMGUI_VERSION "1.91.0 WIP"
-#define IMGUI_VERSION_NUM 19091
+#define IMGUI_VERSION_NUM 19092
#define IMGUI_HAS_TABLE
/*
@@ -2240,6 +2240,11 @@
void (*SetClipboardTextFn)(void* user_data, const char* text);
void* ClipboardUserData;
+ // Optional: Open link/folder/file in OS Shell
+ // (default to use ShellExecuteA() on Windows, system() on Linux/Mac)
+ void (*PlatformOpenInShellFn)(ImGuiContext* ctx, const char* path);
+ void* PlatformOpenInShellUserData;
+
// Optional: Notify OS Input Method Editor of the screen position of your cursor for text input position (e.g. when using Japanese/Chinese IME on Windows)
// (default to use native imm32 api on Windows)
void (*SetPlatformImeDataFn)(ImGuiViewport* viewport, ImGuiPlatformImeData* data);