RangeSelect/MultiSelect: Added ImGuiMultiSelectFlags_ClearOnClickWindowVoid. + Demo: showcase multiple selection scopes in same window.
diff --git a/imgui.h b/imgui.h
index 9ca2807..556cc20 100644
--- a/imgui.h
+++ b/imgui.h
@@ -1781,11 +1781,13 @@
// you can handle single-selection in a simpler manner by just calling Selectable() and reacting on clicks yourself.
enum ImGuiMultiSelectFlags_
{
- ImGuiMultiSelectFlags_None = 0,
- ImGuiMultiSelectFlags_NoMultiSelect = 1 << 0,
- ImGuiMultiSelectFlags_NoUnselect = 1 << 1, // Disable unselecting items with CTRL+Click, CTRL+Space etc.
- ImGuiMultiSelectFlags_NoSelectAll = 1 << 2, // Disable CTRL+A shortcut to set RequestSelectAll
- ImGuiMultiSelectFlags_ClearOnEscape = 1 << 3, // Enable ESC shortcut to clear selection
+ ImGuiMultiSelectFlags_None = 0,
+ ImGuiMultiSelectFlags_NoMultiSelect = 1 << 0,
+ ImGuiMultiSelectFlags_NoUnselect = 1 << 1, // Disable unselecting items with CTRL+Click, CTRL+Space etc.
+ ImGuiMultiSelectFlags_NoSelectAll = 1 << 2, // Disable CTRL+A shortcut to set RequestSelectAll
+ ImGuiMultiSelectFlags_ClearOnClickWindowVoid= 1 << 3, // Clear selection when clicking on empty location within host window (use if BeginMultiSelect() covers a whole window)
+ //ImGuiMultiSelectFlags_ClearOnClickRectVoid= 1 << 4, // Clear selection when clicking on empty location within rectangle covered by selection scope (use if multiple BeginMultiSelect() are used in the same host window)
+ ImGuiMultiSelectFlags_ClearOnEscape = 1 << 5, // Clear selection when pressing Escape while scope is focused.
};
// Enumeration for ImGui::SetWindow***(), SetNextWindow***(), SetNextItem***() functions
diff --git a/imgui_demo.cpp b/imgui_demo.cpp
index 0a56477..e334d44 100644
--- a/imgui_demo.cpp
+++ b/imgui_demo.cpp
@@ -2746,42 +2746,64 @@
// - Showcase clipping.
// - Showcase basic drag and drop.
// - Showcase TreeNode variant (note that tree node don't expand in the demo: supporting expanding tree nodes + clipping a separate thing).
+ // - Showcase having multiple multi-selection scopes in the same window.
// - Showcase using inside a table.
IMGUI_DEMO_MARKER("Widgets/Selection State/Multiple Selection (using BeginMultiSelect, advanced)");
ImGui::SetNextItemOpen(true, ImGuiCond_Once);
if (ImGui::TreeNode("Multiple Selection (using BeginMultiSelect, advanced)"))
{
- // Demonstrate holding/updating multi-selection data and using the BeginMultiSelect/EndMultiSelect API to support range-selection and clipping.
- static ExampleSelection selections_data[1];
- ExampleSelection* selection = &selections_data[0];
-
// Options
enum WidgetType { WidgetType_Selectable, WidgetType_TreeNode };
static bool use_table = false;
static bool use_drag_drop = true;
+ static bool multiple_selection_scopes = false;
static WidgetType widget_type = WidgetType_TreeNode;
if (ImGui::RadioButton("Selectables", widget_type == WidgetType_Selectable)) { widget_type = WidgetType_Selectable; }
ImGui::SameLine();
if (ImGui::RadioButton("Tree nodes", widget_type == WidgetType_TreeNode)) { widget_type = WidgetType_TreeNode; }
ImGui::Checkbox("Use table", &use_table);
ImGui::Checkbox("Use drag & drop", &use_drag_drop);
+ ImGui::Checkbox("Distinct selection scopes in same window", &multiple_selection_scopes);
- // (spare brace to add a loop here later)
+ // When 'multiple_selection_scopes' is set we show 3 selection scopes in the host window instead of 1 in a scrolling window.
+ static ExampleSelection selections_data[3];
+ const int selection_scope_count = multiple_selection_scopes ? 3 : 1;
+ for (int selection_scope_n = 0; selection_scope_n < selection_scope_count; selection_scope_n++)
{
- ImGui::Text("Selection size: %d", selection->GetSelectionSize());
+ ExampleSelection* selection = &selections_data[selection_scope_n];
+
+ const int ITEMS_COUNT = multiple_selection_scopes ? 12 : 1000;
+ ImGui::PushID(selection_scope_n);
// Open a scrolling region
- const int ITEMS_COUNT = 1000;
- if (ImGui::BeginListBox("##Basket", ImVec2(-FLT_MIN, ImGui::GetFontSize() * 20)))
+ bool draw_selection = true;
+ if (multiple_selection_scopes)
+ {
+ ImGui::SeparatorText("Selection scope");
+ }
+ else
+ {
+ ImGui::Text("Selection size: %d", selection->GetSelectionSize());
+ draw_selection = ImGui::BeginListBox("##Basket", ImVec2(-FLT_MIN, ImGui::GetFontSize() * 20));
+ }
+ if (draw_selection)
{
ImVec2 color_button_sz(ImGui::GetFontSize(), ImGui::GetFontSize());
if (widget_type == WidgetType_TreeNode)
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(ImGui::GetStyle().ItemSpacing.x, 0.0f));
- ImGuiMultiSelectData* multi_select_data = ImGui::BeginMultiSelect(ImGuiMultiSelectFlags_None, (void*)(intptr_t)selection->RangeRef, selection->GetSelected(selection->RangeRef));
+ ImGuiMultiSelectFlags flags = ImGuiMultiSelectFlags_None;
+ if (multiple_selection_scopes)
+ ;// flags |= ImGuiMultiSelectFlags_ClearOnClickRectVoid;
+ else
+ flags |= ImGuiMultiSelectFlags_ClearOnClickWindowVoid;
+ ImGuiMultiSelectData* multi_select_data = ImGui::BeginMultiSelect(flags, (void*)(intptr_t)selection->RangeRef, selection->GetSelected(selection->RangeRef));
if (multi_select_data->RequestClear) { selection->Clear(); }
if (multi_select_data->RequestSelectAll) { selection->SelectAll(ITEMS_COUNT); }
+ if (multiple_selection_scopes)
+ ImGui::Text("Selection size: %d", selection->GetSelectionSize()); // Draw counter below Separator and after BeginMultiSelect()
+
if (use_table)
{
ImGui::PushStyleVar(ImGuiStyleVar_CellPadding, ImVec2(0.0f, 0.0f));
@@ -2883,15 +2905,12 @@
if (widget_type == WidgetType_TreeNode)
ImGui::PopStyleVar();
- ImGui::EndListBox();
+ if (multiple_selection_scopes == false)
+ ImGui::EndListBox();
}
+ ImGui::PopID(); // ImGui::PushID(selection_scope_n);
+ } // for each selection scope (1 or 3)
- if (use_table)
- {
- ImGui::EndTable();
- ImGui::PopStyleVar();
- }
- }
ImGui::TreePop();
}
ImGui::TreePop();
diff --git a/imgui_internal.h b/imgui_internal.h
index ca475d2..96ba7bd 100644
--- a/imgui_internal.h
+++ b/imgui_internal.h
@@ -1593,6 +1593,7 @@
ImGuiMultiSelectData Out; // The Out requests are finalized and returned by EndMultiSelect()
bool InRangeDstPassedBy; // (Internal) set by the the item that match NavJustMovedToId when InRequestRangeSetNav is set.
bool InRequestSetRangeNav; // (Internal) set by BeginMultiSelect() when using Shift+Navigation. Because scrolling may be affected we can't afford a frame of lag with Shift+Navigation.
+ //ImRect Rect; // Extent of selection scope between BeginMultiSelect() / EndMultiSelect(), used by ImGuiMultiSelectFlags_ClearOnClickRectVoid.
ImGuiMultiSelectState() { Clear(); }
void Clear() { FocusScopeId = 0; In.Clear(); Out.Clear(); InRangeDstPassedBy = InRequestSetRangeNav = false; }
diff --git a/imgui_widgets.cpp b/imgui_widgets.cpp
index 1ecf127..f173e00 100644
--- a/imgui_widgets.cpp
+++ b/imgui_widgets.cpp
@@ -6722,6 +6722,17 @@
ImGuiMultiSelectState* ms = &g.MultiSelectState;
IM_ASSERT(g.MultiSelectState.FocusScopeId == g.CurrentFocusScopeId);
+ // Clear selection when clicking void?
+ // We specifically test for IsMouseDragPastThreshold(0) == false to allow box-selection!
+ if (g.MultiSelectFlags & ImGuiMultiSelectFlags_ClearOnClickWindowVoid)
+ if (IsWindowHovered() && g.HoveredId == 0)
+ if (IsMouseReleased(0) && IsMouseDragPastThreshold(0) == false && g.IO.KeyMods == ImGuiMod_None)
+ {
+ state->Out.RequestClear = true;
+ state->Out.RequestSelectAll = state->Out.RequestSetRange = false;
+ }
+
+ // Unwind
if (g.MultiSelectFlags & ImGuiMultiSelectFlags_NoUnselect)
ms->Out.RangeValue = true;
g.MultiSelectState.FocusScopeId = 0;