Text: fixed issue in RenderText() leading to IM_ASSERT_PARANOID() triggering if enabled. (#6132, #5720, #5919)
Amend 3482d4ec, bd96f6e
diff --git a/imgui.h b/imgui.h
index 4676f39..6eef576 100644
--- a/imgui.h
+++ b/imgui.h
@@ -23,7 +23,7 @@
// Library Version
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM > 12345')
#define IMGUI_VERSION "1.89.3 WIP"
-#define IMGUI_VERSION_NUM 18924
+#define IMGUI_VERSION_NUM 18925
#define IMGUI_HAS_TABLE
/*
diff --git a/imgui_draw.cpp b/imgui_draw.cpp
index 540dc11..09db1c6 100644
--- a/imgui_draw.cpp
+++ b/imgui_draw.cpp
@@ -3573,19 +3573,17 @@
while (y + line_height < clip_rect.y && s < text_end)
{
const char* line_end = (const char*)memchr(s, '\n', text_end - s);
- if (!line_end)
- line_end = text_end;
if (word_wrap_enabled)
{
// FIXME-OPT: This is not optimal as do first do a search for \n before calling CalcWordWrapPositionA().
// If the specs for CalcWordWrapPositionA() were reworked to optionally return on \n we could combine both.
// However it is still better than nothing performing the fast-forward!
- s = CalcWordWrapPositionA(scale, s, line_end, wrap_width);
+ s = CalcWordWrapPositionA(scale, s, line_end ? line_end : text_end, wrap_width);
s = CalcWordWrapNextLineStartA(s, text_end);
}
else
{
- s = line_end + 1;
+ s = line_end ? line_end + 1 : text_end;
}
y += line_height;
}
diff --git a/imgui_internal.h b/imgui_internal.h
index a80840f..56f8a4f 100644
--- a/imgui_internal.h
+++ b/imgui_internal.h
@@ -1,10 +1,12 @@
// dear imgui, v1.89.3 WIP
// (internal structures/api)
-// You may use this file to debug, understand or extend ImGui features but we don't provide any guarantee of forward compatibility!
-// Set:
-// #define IMGUI_DEFINE_MATH_OPERATORS
-// To implement maths operators for ImVec2 (disabled by default to not collide with using IM_VEC2_CLASS_EXTRA along with your own math types+operators)
+// You may use this file to debug, understand or extend Dear ImGui features but we don't provide any guarantee of forward compatibility.
+// To implement maths operators for ImVec2 (disabled by default to not conflict with using IM_VEC2_CLASS_EXTRA with your own math types+operators), use:
+/*
+#define IMGUI_DEFINE_MATH_OPERATORS
+#include "imgui_internal.h"
+*/
/*