commit | 7d7bf993bb0c37c9eadb22de456ea6be021451f8 | [log] [tgz] |
---|---|---|
author | cfillion <cfillion@users.noreply.github.com> | Tue Mar 22 20:24:38 2022 -0400 |
committer | ocornut <omarcornut@gmail.com> | Wed Mar 23 16:00:39 2022 +0100 |
tree | e1bcdba160a39d05dd7d67e95da3a2281ada577b | |
parent | 3c07879504adec0d1b96c10c0f1578c009e070ae [diff] |
ImDrawList: Fix texture-based anti-aliasing with RGBA textures (#5132, #3245) When using an Alpha8 font texture, GetTexDataAsRGBA32 converts 0x00 to transparent white. When using a RGBA32 font texture, ImFontAtlasBuildRenderLinesTexData was writing transparent black.