Shortcuts, SetShortcutRouting: move ImGuiInputFlags_RouteFromRootWindow evaluation to SetShortcutRouting() for now. (#456)
diff --git a/imgui.cpp b/imgui.cpp
index 2a719d4..8e7a677 100644
--- a/imgui.cpp
+++ b/imgui.cpp
@@ -8659,7 +8659,7 @@
// - Routes and key ownership are attributed at the beginning of next frame based on best score and mod state.
// (Conceptually this does a "Submit for next frame" + "Test for current frame".
// As such, it could be called TrySetXXX or SubmitXXX, or the Submit and Test operations should be separate.)
-bool ImGui::SetShortcutRouting(ImGuiKeyChord key_chord, ImGuiInputFlags flags, ImGuiID owner_id, ImGuiID focus_scope_id)
+bool ImGui::SetShortcutRouting(ImGuiKeyChord key_chord, ImGuiInputFlags flags, ImGuiID owner_id)
{
ImGuiContext& g = *GImGui;
IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiInputFlags_RouteTypeMask_)); // Check that only 1 routing flag is used
@@ -8708,6 +8708,11 @@
}
}
+ // Where do we evaluate route for?
+ ImGuiID focus_scope_id = g.CurrentFocusScopeId;
+ if (flags & ImGuiInputFlags_RouteFromRootWindow)
+ focus_scope_id = g.CurrentWindow->RootWindow->ID; // See PushFocusScope() call in Begin()
+
const int score = CalcRoutingScore(focus_scope_id, owner_id, flags);
IMGUI_DEBUG_LOG_INPUTROUTING("SetShortcutRouting(%s, flags=%04X, owner_id=0x%08X) -> score %d\n", GetKeyChordName(key_chord), flags, owner_id, score);
if (score == 255)
@@ -9715,7 +9720,7 @@
bool ImGui::Shortcut(ImGuiKeyChord key_chord, ImGuiInputFlags flags, ImGuiID owner_id)
{
- ImGuiContext& g = *GImGui;
+ //ImGuiContext& g = *GImGui;
//IMGUI_DEBUG_LOG("Shortcut(%s, flags=%X, owner_id=0x%08X)\n", GetKeyChordName(key_chord, g.TempBuffer.Data, g.TempBuffer.Size), flags, owner_id);
// When using (owner_id == 0/Any): SetShortcutRouting() will use CurrentFocusScopeId and filter with this, so IsKeyPressed() is fine with he 0/Any.
@@ -9727,13 +9732,8 @@
if (owner_id == ImGuiKeyOwner_Any || owner_id == ImGuiKeyOwner_NoOwner)
owner_id = GetRoutingIdFromOwnerId(owner_id);
- // Where do we evaluate route for?
- ImGuiID focus_scope_id = g.CurrentFocusScopeId;
- if (flags & ImGuiInputFlags_RouteFromRootWindow)
- focus_scope_id = g.CurrentWindow->RootWindow->ID; // See PushFocusScope() call in Begin()
-
// Submit route
- if (!SetShortcutRouting(key_chord, flags, owner_id, focus_scope_id))
+ if (!SetShortcutRouting(key_chord, flags, owner_id))
return false;
// Default repeat behavior for Shortcut()
diff --git a/imgui_internal.h b/imgui_internal.h
index 37bbd78..d6020f8 100644
--- a/imgui_internal.h
+++ b/imgui_internal.h
@@ -3265,7 +3265,7 @@
// - You can chain two unrelated windows in the focus stack using SetWindowParentWindowForFocusRoute()
// e.g. if you have a tool window associated to a document, and you want document shortcuts to run when the tool is focused.
IMGUI_API bool Shortcut(ImGuiKeyChord key_chord, ImGuiInputFlags flags, ImGuiID owner_id);
- IMGUI_API bool SetShortcutRouting(ImGuiKeyChord key_chord, ImGuiInputFlags flags, ImGuiID owner_id, ImGuiID focus_scope_id); // routing policy and owner_id needs to be explicit and cannot be 0
+ IMGUI_API bool SetShortcutRouting(ImGuiKeyChord key_chord, ImGuiInputFlags flags, ImGuiID owner_id); // routing policy and owner_id needs to be explicit and cannot be 0
IMGUI_API bool TestShortcutRouting(ImGuiKeyChord key_chord, ImGuiID owner_id);
IMGUI_API ImGuiKeyRoutingData* GetShortcutRoutingData(ImGuiKeyChord key_chord);