Ensure that individual widgets are pixel aligned when using non pixel snapped font rendering.
diff --git a/imgui.cpp b/imgui.cpp
index b7470b4..cbd1f9b 100644
--- a/imgui.cpp
+++ b/imgui.cpp
@@ -477,6 +477,7 @@
- slider: tint background based on value (e.g. v_min -> v_max, or use 0.0f either side of the sign)
- slider & drag: int data passing through a float
- drag float: up/down axis
+ - drag float: added leeway on edge (e.g. a few invisible steps past the clamp limits)
- text edit: clean up the mess caused by converting UTF-8 <> wchar. the code is rather inefficient right now.
- text edit: centered text for slider as input text so it matches typical positioning.
- text edit: flag to disable live update of the user buffer.
@@ -492,6 +493,7 @@
- style: color-box not always square?
- style: a concept of "compact style" that the end-user can easily rely on (e.g. PushStyleCompact()?) that maps to other settings? avoid implementing duplicate helpers such as SmallCheckbox(), etc.
- style: try to make PushStyleVar() more robust to incorrect parameters (to be more friendly to edit & continues situation).
+ - style: global scale setting.
- text: simple markup language for color change?
- font: helper to add glyph redirect/replacements (e.g. redirect alternate apostrophe unicode code points to ascii one, etc.)
- log: LogButtons() options for specifying depth and/or hiding depth slider
@@ -2743,6 +2745,7 @@
const float character_spacing_x = 1.0f * font_scale;
if (text_size.x > 0.0f)
text_size.x -= character_spacing_x;
+ text_size.x = (float)(int)(text_size.x + 0.95f);
return text_size;
}