Fixed a one frame glitch, when window claiming focus themselves on appear, the title bar wouldn't use the focused color on that frame.
diff --git a/imgui.cpp b/imgui.cpp
index de781c5..e6a91bc 100644
--- a/imgui.cpp
+++ b/imgui.cpp
@@ -4515,6 +4515,12 @@
if ((flags & ImGuiWindowFlags_Modal) != 0 && window == GetFrontMostModalRootWindow())
window->DrawList->AddRectFilled(fullscreen_rect.Min, fullscreen_rect.Max, GetColorU32(ImGuiCol_ModalWindowDarkening, g.ModalWindowDarkeningRatio));
+ // Apply focus, new windows appears in front
+ bool want_focus = false;
+ if (window_just_activated_by_user && !(flags & ImGuiWindowFlags_NoFocusOnAppearing))
+ if (!(flags & (ImGuiWindowFlags_ChildWindow | ImGuiWindowFlags_Tooltip)) || (flags & ImGuiWindowFlags_Popup))
+ want_focus = true;
+
// Draw window + handle manual resize
ImRect title_bar_rect = window->TitleBarRect();
if (window->Collapsed)
@@ -4569,7 +4575,7 @@
window->DrawList->AddRectFilled(window->Pos+ImVec2(0,window->TitleBarHeight()), window->Pos+window->Size, bg_col, window_rounding, (flags & ImGuiWindowFlags_NoTitleBar) ? ImDrawCornerFlags_All : ImDrawCornerFlags_Bot);
// Title bar
- const bool window_is_focused = g.NavWindow && window->RootNonPopupWindow == g.NavWindow->RootNonPopupWindow;
+ const bool window_is_focused = want_focus || (g.NavWindow && window->RootNonPopupWindow == g.NavWindow->RootNonPopupWindow);
if (!(flags & ImGuiWindowFlags_NoTitleBar))
window->DrawList->AddRectFilled(title_bar_rect.Min, title_bar_rect.Max, GetColorU32(window_is_focused ? ImGuiCol_TitleBgActive : ImGuiCol_TitleBg), window_rounding, ImDrawCornerFlags_Top);
@@ -4656,10 +4662,9 @@
if (window->AutoFitFramesY > 0)
window->AutoFitFramesY--;
- // New windows appears in front (we need to do that AFTER setting DC.CursorStartPos so our initial navigation reference rectangle can start around there)
- if (window_just_activated_by_user && !(flags & ImGuiWindowFlags_NoFocusOnAppearing))
- if (!(flags & (ImGuiWindowFlags_ChildWindow|ImGuiWindowFlags_Tooltip)) || (flags & ImGuiWindowFlags_Popup))
- FocusWindow(window);
+ // Apply focus (we need to call FocusWindow() AFTER setting DC.CursorStartPos so our initial navigation reference rectangle can start around there)
+ if (want_focus)
+ FocusWindow(window);
// Title bar
if (!(flags & ImGuiWindowFlags_NoTitleBar))